Exemplo n.º 1
0
 /// <summary>
 /// This method is invoked when an asynchronous send operation completes.  The method issues another receive
 /// on the socket to read any additional data sent from the client
 /// </summary>
 /// <param name="e"></param>
 private void ProcessSend(SocketAsyncEventArgs e)
 {
     if (e.SocketError == SocketError.Success)
     {
         // done echoing data back to the client
         AsyncUserToken token = (AsyncUserToken)e.UserToken;
         // read the next block of data send from the client
         bool willRaiseEvent = token.Socket.ReceiveAsync(e);
         if (!willRaiseEvent)
         {
             ProcessReceive(e);
         }
     }
     else
     {
         CloseClientSocket(e);
     }
 }
Exemplo n.º 2
0
        /// <summary>
        /// This method is invoked when an asycnhronous receive operation completes. If the
        /// remote host closed the connection, then the socket is closed.  If data was received then
        /// the data is echoed back to the client.
        /// </summary>
        private void ProcessReceive(SocketAsyncEventArgs e)
        {
            // check if the remote host closed the connection
            AsyncUserToken token = (AsyncUserToken)e.UserToken;

            if (e.BytesTransferred > 0 && e.SocketError == SocketError.Success)
            {
                //increment the count of the total bytes receive by the server
                Interlocked.Add(ref m_totalBytesRead, e.BytesTransferred);
                //Console.WriteLine("The server has read a total of {0} bytes", m_totalBytesRead);

                //echo the data received back to the client
                e.SetBuffer(e.Offset, e.BytesTransferred);
                bool willRaiseEvent = token.Socket.SendAsync(e);
                if (!willRaiseEvent)
                {
                    ProcessSend(e);
                }
            }
            else
            {
                CloseClientSocket(e);
            }
        }