private void button1_Click(object sender, EventArgs e) { CalculationsManager.Point point = new CalculationsManager.Point(); double temp = locators[0].point.x; if (!Double.TryParse(textBox2.Text, out locators[0].point.x)) { locators[0].point.x = temp; } temp = locators[0].point.y; if (!Double.TryParse(textBox3.Text, out locators[0].point.y)) { locators[0].point.y = temp; } temp = locators[1].point.x; if (!Double.TryParse(textBox4.Text, out locators[1].point.x)) { locators[1].point.x = temp; } temp = locators[1].point.y; if (!Double.TryParse(textBox5.Text, out locators[1].point.y)) { locators[1].point.y = temp; } temp = locators[2].point.x; if (!Double.TryParse(textBox6.Text, out locators[2].point.x)) { locators[2].point.x = temp; } temp = locators[2].point.y; if (!Double.TryParse(textBox7.Text, out locators[2].point.y)) { locators[2].point.y = temp; } temp = lastPoint.x; if (!Double.TryParse(textBox8.Text, out point.x)) { point.x = temp; } temp = lastPoint.y; if (!Double.TryParse(textBox9.Text, out point.y)) { point.y = temp; } lock (timeRanges) { timeRanges.Clear(); double[] newTimeRanges = new double[3]; for (int i = 0; i < newTimeRanges.Length; i++) { newTimeRanges[i] = CalculationsManager.GetDistanceBetweenPoints(locators[i].point, point); } timeRanges.Enqueue(newTimeRanges); } }