Exemplo n.º 1
0
 /// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main(string[] args)
 {
     using (TestBed game = new TestBed())
     {
         game.Run();
     }
 }
Exemplo n.º 2
0
        static void Main(string[] args)
        {
            // Map what you want ninject to do.
            IKernel kernel = new StandardKernel(new WeaponModule(), new NinjaModule());

            // Basic mapper useage
            Mapper.Initialize(cfg =>
            {
                //Create maps so mapper knows what can go to what
                cfg.CreateMap <Shinobi, Samurai>();
                cfg.CreateMap <Shinobi, Monk>();
            });

            // Display how a shinobi 'could' be built
            Shinobi ninja1 = new Shinobi(new Sword(), "Sam");
            Shinobi ninja2 = new Shinobi(new NinjaStar(), "Unknown");

            // Use ninject to create a shinobi using what it knows how to build.
            // Also displays how to pass arguements to the constructor for Shinobi.
            Shinobi ninja3 = kernel.Get <Shinobi>(new[] { new ConstructorArgument("name", "Unknown2") });

            // Use auto mapper to copy a shinobi into a samurai/monk class
            Samurai ninja4 = Mapper.Map <Samurai>(ninja3);
            Monk    ninja5 = Mapper.Map <Monk>(ninja3);

            // Build the testbed which requires both the kernal from ninject AND automapper
            TestBed temp  = kernel.Get <TestBed>();
            TestBed temp2 = kernel.Get <TestBed>();

            Console.WriteLine("Hit any key...");
            Console.ReadKey();
        }