Exemplo n.º 1
0
        static void ChangeSetup()
        {
            Console.Clear();
            LijnTrekker nieuweLijn = new LijnTrekker();
            string      lcInput    = "";
            int         lnResult   = 0;
            string      titel      = "Terrarium Setup";

            Console.ForegroundColor = ConsoleColor.Cyan;
            Console.WriteLine(titel);
            Console.ForegroundColor = ConsoleColor.White;
            nieuweLijn.TrekLijn(0, titel.Length, '-');
            //Console.WriteLine("---------------");
            Console.WriteLine("Geef nieuwe terrarium Breedte ({0}) :", cnGrootteX);
            lcInput = Console.ReadLine();
            if (Int32.TryParse(lcInput, out lnResult))
            {
                cnGrootteX = lnResult;
            }
            Console.WriteLine("Geef nieuwe terrarium Hoogte ({0}) :", cnGrootteY);
            lcInput = Console.ReadLine();
            if (Int32.TryParse(lcInput, out lnResult))
            {
                cnGrootteY = lnResult;
            }
            Console.WriteLine("Geef nieuwe weergave stijl 0(Letters)/1(Blokjes) ({0}) :", cnDisplayModel);

            lcInput = Console.ReadLine();
            if (Int32.TryParse(lcInput, out lnResult))
            {
                cnDisplayModel = lnResult;
            }
        }
Exemplo n.º 2
0
        static void Main(string[] args)
        {
            Console.Clear();
            LijnTrekker nieuweLijn = new LijnTrekker();
            string      titel      = "Terrarium";

            Console.SetWindowSize(150, 80);
            Console.SetBufferSize(150, 80);
            string lcInput = "";

            while (lcInput != "0")
            {
                // do some Console stuff
                Console.BackgroundColor = ConsoleColor.Black;
                Console.ForegroundColor = ConsoleColor.White;

                Console.Clear();
                Console.ForegroundColor = ConsoleColor.Cyan;
                Console.WriteLine(titel);
                Console.ForegroundColor = ConsoleColor.White;
                nieuweLijn.TrekLijn(0, titel.Length, '=');
                //Console.WriteLine("=========");
                Console.WriteLine("Ontdek de wereld");
                Console.WriteLine("\n");
                Console.WriteLine("1) start terrarium");
                Console.WriteLine("2) setup");
                //Console.WriteLine("3) do internal test 1");
                //Console.WriteLine("4) do internal test 2");
                //Console.WriteLine("5) do internal test 3");
                Console.WriteLine("0) stop");

                lcInput = Console.ReadLine();

                switch (lcInput)
                {
                case "1":
                    DoTerrateam();
                    break;

                case "2":
                    ChangeSetup();
                    break;
                    //case "3":
                    //    DoTest1();
                    //    break;
                    //case "4":
                    //    DoTest2();
                    //    break;
                    //case "5":
                    //    DoTest3();
                    //    break;
                }
            }
        }