public override void OnRegister() { if (mediator == null) { mediator = this; } else { Debug.LogError("There should not be more than one IAPMediator in the scene"); } }
public override void OnRemove() { mediator = null; }
public override void OnRegister() { if (mediator == null) { mediator = this; } else { Debug.LogError("There should not be more than one IAPMediator in the scene"); } }
public override void OnRemove() { mediator = null; }