Exemplo n.º 1
0
        public int sortScore(RankingListData a, RankingListData b)
        {
            int res = 0;

            for (int i = 0; i < 4;)
            {
                int scoreA = a.m_list[i];
                int scoreB = b.m_list[i];
                if (i != 2) //deathCount
                {
                    res = sortScore(scoreA, scoreB, true);
                }
                else
                {
                    res = sortScore(scoreA, scoreB, false);
                }
                if (res != 0)
                {
                    return(res);
                }
                else
                {
                    ++i;
                }
            }
            return(res);
        }
Exemplo n.º 2
0
        public void ShowRankingList()
        {
            int forCount = 4;
            List <RankingListData> list = new List <RankingListData>();

            for (int i = 0; i < forCount; ++i)
            {
                if (RLplayerName[i] != null)
                {
                    RLplayerName[i].text = playerName[i].text;
                }
                List <int> tempList = new List <int>();
                if (RLteamScore[i] != null)
                {
                    RLteamScore[i].text = teamScore[i].text;
                    tempList.Add(int.Parse(RLteamScore[i].text));
                }
                if (RLkillCount[i] != null)
                {
                    int killCount = GameManager.GetInstance().killCount[i];
                    RLkillCount[i].text = killCount.ToString();
                    tempList.Add(killCount);
                }
                if (RLdeathCount[i] != null)
                {
                    int deathCount = GameManager.GetInstance().deathCount[i];
                    RLdeathCount[i].text = deathCount.ToString();
                    tempList.Add(deathCount);
                }
                if (RLitemCount[i] != null)
                {
                    int itemCount = GameManager.GetInstance().ItemCount[i];
                    RLitemCount[i].text = itemCount.ToString();
                    tempList.Add(itemCount);
                }
                RankingListData data = new RankingListData(RLteamScore[i].transform.parent.gameObject, tempList);
                list.Add(data);
            }

            list.Sort(sortScore);
            for (int i = 0; i < list.Count; ++i)
            {
                list[i].m_obj.transform.SetAsFirstSibling();
            }

            gameRankingList.SetActive(true);
        }