Exemplo n.º 1
0
        public static EmptyLocationVoter GetInstance()
        {
            if (instance == null)
            {
                instance = new EmptyLocationVoter();
            }

            return(instance);
        }
Exemplo n.º 2
0
        public static void ConfigureBuildingConstructorAgent(WorldRules worldRules)
        {
            Contract.Requires(worldRules != null);

            EmptyLocationVoter emptyLocation = EmptyLocationVoter.GetInstance();
            StochasticVoter    stochastic    = new StochasticVoter(worldRules.Random);

            worldRules.ConfigProvider.RegisterConfigUpdateListener <double>("tiledev.rate", rate =>
            {
                Contract.Requires(rate >= 0.0 && rate <= 1.0);
                stochastic.DevelopmentRate = rate;
            });

            var buildingTransportLinkFinder = new BuildingTransportLinkFinder();

            worldRules.OnNewWorldListener += buildingTransportLinkFinder.OnNewWorld;
            worldRules.ConfigProvider.RegisterConfigUpdateListener <int>("transport_location.max_distance", maxDistance =>
            {
                Contract.Requires(maxDistance > 0);
                buildingTransportLinkFinder.MaxDistance = maxDistance;
            });

            var buildingConnectionFinder = new BuildingConnectionFinder(CreatePathFinder(), new RandomResourceProvider(buildingTransportLinkFinder));

            worldRules.OnNewWorldListener += buildingConnectionFinder.OnNewWorld;


            var buildingResource = new BuildingResourceVoter(buildingConnectionFinder, buildingTransportLinkFinder);

            CombinedBuildingDevelopmentVoter combinedTileDevelopmentVoter = new CombinedBuildingDevelopmentVoter(emptyLocation, stochastic, buildingResource);

            BuildingConstructorVoter buildingConstructionVoter = new BuildingConstructorVoter(combinedTileDevelopmentVoter, new ZoneBuildingModels());

            worldRules.OnNewWorldListener += w => buildingConstructionVoter.OnNewWorld(w);

            var zoneDeveloper = new BuildingConstructor(buildingConstructionVoter);

            worldRules.Agents[zoneDeveloper.Name] = new ScheduledAgent(zoneDeveloper, 1.0f);
        }