Exemplo n.º 1
0
 /// <summary>
 /// 增加头部属性
 /// </summary>
 /// <param name="propertyStruct"></param>
 private void PushHeadProperty(DataStruct propertyStruct)
 {
     dataStruct.PushHeadProperty(propertyStruct);
 }
Exemplo n.º 2
0
 /// <summary>
 /// 将数据加到栈尾
 /// </summary>
 /// <param name="obj"></param>
 public void PushIntoStack(DataStruct obj)
 {
     dataStruct.PushIntoStack(obj);
 }
Exemplo n.º 3
0
 /// <summary>
 /// 增加头部属性
 /// </summary>
 /// <param name="propertyStruct"></param>
 internal void PushHeadProperty(DataStruct propertyStruct)
 {
     _propertyStruct = propertyStruct;
 }
Exemplo n.º 4
0
 /// <summary>
 /// 内部输出Action的值
 /// </summary>
 /// <returns>无</returns>
 protected void InternalWriteAction(BaseGameResponse response)
 {
     foreach (object obj in arrayList)
     {
         Type type = obj.GetType();
         if (type == typeof(String))
         {
             WriteString(response, Convert.ToString(obj));
         }
         else if (type == typeof(double))
         {
             WriteDouble(response, Convert.ToDouble(obj));
         }
         else if (type == typeof(float))
         {
             WriteFloat(response, Convert.ToSingle(obj));
         }
         else if (type == typeof(Int64))
         {
             WriteLong(response, Convert.ToInt64(obj));
         }
         else if (type == typeof(Int32) || type.IsEnum)
         {
             WriteInt(response, Convert.ToInt32(obj));
         }
         else if (type == typeof(Int16))
         {
             WriteShort(response, Convert.ToInt16(obj));
         }
         else if (type == typeof(UInt64))
         {
             WriteULong(response, Convert.ToUInt64(obj));
         }
         else if (type == typeof(UInt32))
         {
             WriteUInt(response, Convert.ToUInt32(obj));
         }
         else if (type == typeof(UInt16))
         {
             WriteUShort(response, Convert.ToUInt16(obj));
         }
         else if (type == typeof(Byte))
         {
             WriteByte(response, Convert.ToByte(obj));
         }
         else if (type == typeof(bool))
         {
             WriteBool(response, Convert.ToBoolean(obj));
         }
         else if (type == typeof(DateTime))
         {
             WriteDateTime(response, Convert.ToDateTime(obj));
         }
         else if (type == typeof(DataStruct))
         {
             DataStruct ds = ((DataStruct)obj);
             ds.WriteActionNum(response);
             ds.InternalWriteAction(response);
         }
         else if (type == typeof(byte[]))
         {
             //By Seamoon已序列化好的内容,直接写入
             var bytes = (byte[])(obj);
             WriteInt(response, bytes.Length);
             response.Write(bytes);
         }
     }
 }
Exemplo n.º 5
0
 /// <summary>
 /// 将数据加到栈尾
 /// </summary>
 /// <param name="obj"></param>
 public void PushIntoStack(DataStruct obj)
 {
     PushIntoStackObj(obj);
 }