public void render(Form form, PaintEventArgs e) { galaxy = parallelizer?.bestGal; renderGalaxy(form, e, galaxy); //RenderTile(form, e, TilesetGenerator.GetSystemTile(50), 20, 10, small: false); }
public void render(Form form, PaintEventArgs e) { galaxy = parallelizer?.bestGal; renderGalaxy(form, e, galaxy); //RenderTile(form, e, TilesetGenerator.GetSystemTile(50), 20, 10, small: false); }