Exemplo n.º 1
0
        IEnumerator GameOverDelay(bool won)
        {
            yield return(StartCoroutine(WaitForRealSeconds(.1f)));

            CameraControl.FadeBlur(uiBlurEffect, 0, 2);
            CameraControl.TurnBlurOn();
            UIGameOver.Show(won);

            TDSTouchInput.Hide();
        }
Exemplo n.º 2
0
        public void _PauseGame()
        {
            CameraControl.FadeBlur(uiBlurEffect, 0, 2);
            CameraControl.TurnBlurOn();
            GameControl.PauseGame();                    //Telling GameControl to paause the game
            UIPauseMenu.Show();

            TDSTouchInput.Hide();

            Time.timeScale = 0;
        }
Exemplo n.º 3
0
        public void _TurnTabOn()
        {
            Time.timeScale = 0;
            Cursor.visible = true;

            isOn = true;

            TDSTouchInput.Hide();

            GameControl.GetPlayer().DisableFire();
            UpdateTab();
            tabObject.SetActive(true);
        }