Exemplo n.º 1
0
        public void EventCompleted()
        {
            CoinFlipHandler.gameObject.SetActive(false);
            TrainerCardPlayedEventHandler.gameObject.SetActive(false);
            EnergyCardsAttachedEventHandler.gameObject.SetActive(false);
            CardDrawEventHandler.gameObject.SetActive(false);
            PokemonAttackedEventHandler.gameObject.SetActive(false);
            DamageTakenEventHandler.gameObject.SetActive(false);
            AbilityActivatedEventHandler.gameObject.SetActive(false);
            CardDiscardedEventHandler.gameObject.SetActive(false);
            PokemonBecameActiveEventHandler.gameObject.SetActive(false);
            PokemonAddedToBenchEventHandler.gameObject.SetActive(false);
            PokemonEvolvedEventHandler.gameObject.SetActive(false);
            AttachedEnergyDiscardedEventHandler.gameObject.SetActive(false);
            PokemonDiedEventHandler.gameObject.SetActive(false);
            PokemonBouncedEventHandler.gameObject.SetActive(false);
            PokemonHealedEventHandler.gameObject.SetActive(false);
            PokemonBouncedEventHandler.gameObject.SetActive(false);
            StadiumCardPlayedEventHandler.gameObject.SetActive(false);
            StadiumCardDestroyedEventHandler.gameObject.SetActive(false);

            string info = currentEvent is GameSyncEvent ? ((GameSyncEvent)currentEvent).Info : "";

            GameController.Instance.OnInfoUpdated(currentEvent.GameField, info);
            currentEvent = null;
        }
Exemplo n.º 2
0
        //PokemonCard activePokemon;
        //PokemonCard benchPokemon;

        private void Update()
        {
            //if (Input.GetKeyDown(KeyCode.Space))
            //{

            //    activePokemon = new PokemonCard { IsRevealed = true, SetCode = "base1", ImageUrl = "https://images.pokemontcg.io/base1/29_hires.png" };
            //    var a = new PokemonBecameActiveEvent()
            //    {
            //        NewActivePokemon = activePokemon
            //    };

            //    eventQueue.Enqueue(a);

            //    GameController.Instance.myId = NetworkingCore.NetworkId.Generate();
            //    benchPokemon = new PokemonCard { IsRevealed = true, SetCode = "base1", ImageUrl = "https://images.pokemontcg.io/base1/29_hires.png" };
            //    var x = new PokemonAddedToBenchEvent()
            //    {
            //        Player = GameController.Instance.myId,
            //        Pokemon = benchPokemon,
            //        Index = 0
            //    };

            //    eventQueue.Enqueue(x);
            //}

            //if (Input.GetKeyDown(KeyCode.C))
            //{
            //    var a2 = new PokemonBecameActiveEvent()
            //    {
            //        NewActivePokemonId = benchPokemon.Id,
            //        ReplacedPokemonId = activePokemon.Id
            //    };

            //    TriggerEvent(a2);
            //}

            if (currentEvent != null || eventQueue.Count == 0)
            {
                return;
            }

            var nextInQueue = eventQueue.Dequeue();

            currentEvent = nextInQueue;
            TriggerEvent(nextInQueue);
        }
Exemplo n.º 3
0
 internal void EnqueueEvent(TCGCards.Core.GameEvents.Event gameEvent)
 {
     eventQueue.Enqueue(gameEvent);
 }
Exemplo n.º 4
0
        private void TriggerEvent(TCGCards.Core.GameEvents.Event gameEvent)
        {
            currentEvent = gameEvent;

            switch (gameEvent.GameEvent)
            {
            case GameEventType.TrainerCardPlayed:
                TrainerCardPlayedEventHandler.gameObject.SetActive(true);
                TrainerCardPlayedEventHandler.TriggerCardPlayed(((TrainerCardPlayed)gameEvent).Card);
                break;

            case GameEventType.PokemonAttacks:
                PokemonAttackedEventHandler.gameObject.SetActive(true);
                PokemonAttackedEventHandler.TriggerEvent(((PokemonAttackedEvent)gameEvent).Player);
                break;

            case GameEventType.PokemonActivatesAbility:
                AbilityActivatedEventHandler.gameObject.SetActive(true);
                AbilityActivatedEventHandler.Trigger((AbilityActivatedEvent)gameEvent);
                break;

            case GameEventType.PokemonTakesDamage:
                DamageTakenEventHandler.gameObject.SetActive(true);
                DamageTakenEventHandler.Trigger((DamageTakenEvent)gameEvent);
                break;

            case GameEventType.DrawsCard:
                CardDrawEventHandler.gameObject.SetActive(true);
                CardDrawEventHandler.TriggerCardsDrawn(((DrawCardsEvent)gameEvent).Cards);
                break;

            case GameEventType.DiscardsCard:
                CardDiscardedEventHandler.gameObject.SetActive(true);
                CardDiscardedEventHandler.Trigger((CardsDiscardedEvent)gameEvent);
                break;

            case GameEventType.Flipscoin:
                CoinFlipHandler.gameObject.SetActive(true);
                CoinFlipHandler.TriggerCoinFlips(((CoinsFlippedEvent)gameEvent).Results);
                break;

            case GameEventType.AttachesEnergy:
                var energyEvent = (EnergyCardsAttachedEvent)gameEvent;
                EnergyCardsAttachedEventHandler.gameObject.SetActive(true);
                EnergyCardsAttachedEventHandler.TriggerCardPlayer(energyEvent.EnergyCard, energyEvent.AttachedTo);
                break;

            case GameEventType.PokemonBecameActive:
                PokemonBecameActiveEventHandler.gameObject.SetActive(true);
                PokemonBecameActiveEventHandler.Trigger((PokemonBecameActiveEvent)gameEvent);
                break;

            case GameEventType.PokemonAddedToBench:
                PokemonAddedToBenchEventHandler.gameObject.SetActive(true);
                PokemonAddedToBenchEventHandler.Trigger((PokemonAddedToBenchEvent)gameEvent);
                break;

            case GameEventType.PokemonEvolved:
                PokemonEvolvedEventHandler.gameObject.SetActive(true);
                PokemonEvolvedEventHandler.Trigger((PokemonEvolvedEvent)gameEvent);
                break;

            case GameEventType.EnergyCardDiscarded:
                AttachedEnergyDiscardedEventHandler.gameObject.SetActive(true);
                AttachedEnergyDiscardedEventHandler.Trigger((AttachedEnergyDiscardedEvent)gameEvent);
                break;

            case GameEventType.PokemonDied:
                PokemonDiedEventHandler.gameObject.SetActive(true);
                PokemonDiedEventHandler.Trigger((PokemonDiedEvent)gameEvent);
                break;

            case GameEventType.SyncGame:
                GameController.Instance.OnGameUpdated(((GameSyncEvent)gameEvent).Game, null);
                EventCompleted();
                break;

            case GameEventType.GameInfo:
                EventCompleted();
                break;

            case GameEventType.PokemonBounced:
                PokemonBouncedEventHandler.gameObject.SetActive(true);
                PokemonBouncedEventHandler.Trigger((PokemonBouncedEvent)gameEvent);
                break;

            case GameEventType.PokemonHealed:
                PokemonHealedEventHandler.gameObject.SetActive(true);
                PokemonHealedEventHandler.Trigger((PokemonHealedEvent)gameEvent);
                break;

            case GameEventType.RemovedFromBench:
                PokemonRemovedFromBenchEventHandler.gameObject.SetActive(true);
                PokemonRemovedFromBenchEventHandler.Trigger((PokemonRemovedFromBench)gameEvent);
                break;

            case GameEventType.StadiumCardPlayed:
                StadiumCardPlayedEventHandler.gameObject.SetActive(true);
                StadiumCardPlayedEventHandler.Trigger((StadiumCardPlayedEvent)gameEvent);
                break;

            case GameEventType.StadiumCardDestroyed:
                StadiumCardDestroyedEventHandler.gameObject.SetActive(true);
                StadiumCardDestroyedEventHandler.Trigger((StadiumDestroyedEvent)gameEvent);
                break;

            default:
                break;
            }

            GameController.Instance.EnableButtons();
        }