Exemplo n.º 1
0
        /// <summary>Dequeues an item, and then fixes up our state around writers and completion.</summary>
        /// <returns>The dequeued item.</returns>
        private T DequeueItemAndPostProcess()
        {
            Debug.Assert(Monitor.IsEntered(SyncObj));

            // Dequeue an item.
            T item = _items.DequeueHead();

            // If we're now empty and we're done writing, complete the channel.
            if (_doneWriting != null && _items.IsEmpty)
            {
                ChannelUtilities.Complete(_completion, _doneWriting);
            }

            // If there are any writers blocked, there's now room for at least one
            // to be promoted to have its item moved into the items queue.  We need
            // to loop while trying to complete the writer in order to find one that
            // hasn't yet been canceled (canceled writers transition to canceled but
            // remain in the physical queue).
            while (!_blockedWriters.IsEmpty)
            {
                WriterInteractor <T> w = _blockedWriters.DequeueHead();
                if (w.Success(default(VoidResult)))
                {
                    _items.EnqueueTail(w.Item);
                    return(item);
                }
            }

            // There was no blocked writer, so see if there's a WaitToWriteAsync
            // we should wake up.
            ChannelUtilities.WakeUpWaiters(ref _waitingWriters, result: true);

            // Return the item
            return(item);
        }
Exemplo n.º 2
0
        private ValueTask <T> ReadAsyncCore(CancellationToken cancellationToken)
        {
            if (cancellationToken.IsCancellationRequested)
            {
                return(new ValueTask <T>(Task.FromCanceled <T>(cancellationToken)));
            }

            lock (SyncObj)
            {
                AssertInvariants();

                // If we're already completed, nothing to read.
                if (_completion.Task.IsCompleted)
                {
                    return(new ValueTask <T>(
                               _completion.Task.IsCanceled ? Task.FromCanceled <T>(new CancellationToken(true)) :
                               Task.FromException <T>(
                                   _completion.Task.IsFaulted ?
                                   ChannelUtilities.CreateInvalidCompletionException(_completion.Task.Exception.InnerException) :
                                   ChannelUtilities.CreateInvalidCompletionException())));
                }

                // If there are any blocked writers, find one to pair up with
                // and get its data.  Writers that got canceled will remain in the queue,
                // so we need to loop to skip past them.
                while (!_blockedWriters.IsEmpty)
                {
                    WriterInteractor <T> w = _blockedWriters.DequeueHead();
                    if (w.Success(default(VoidResult)))
                    {
                        return(new ValueTask <T>(w.Item));
                    }
                }

                // No writer found to pair with.  Queue the reader.
                var r = ReaderInteractor <T> .Create(true, cancellationToken);

                _blockedReaders.EnqueueTail(r);

                // And let any waiting writers know it's their lucky day.
                ChannelUtilities.WakeUpWaiters(ref _waitingWriters, result: true);

                return(new ValueTask <T>(r.Task));
            }
        }
Exemplo n.º 3
0
        private bool TryRead(out T item)
        {
            lock (SyncObj)
            {
                AssertInvariants();

                // Try to find a writer to pair with
                while (!_blockedWriters.IsEmpty)
                {
                    WriterInteractor <T> w = _blockedWriters.DequeueHead();
                    if (w.Success(default(VoidResult)))
                    {
                        item = w.Item;
                        return(true);
                    }
                }
            }

            // None found
            item = default(T);
            return(false);
        }