/// <exception cref="IOException">Error reading from the stream.</exception>
        internal static unsafe NativeHeapMemoryBlock ReadMemoryBlockNoLock(Stream stream, long start, int size)
        {
            var  block = new NativeHeapMemoryBlock(size);
            bool fault = true;

            try
            {
                stream.Seek(start, SeekOrigin.Begin);

                int bytesRead = 0;

                if ((bytesRead = stream.Read(block.Pointer, size)) != size)
                {
                    stream.CopyTo(block.Pointer + bytesRead, size - bytesRead);
                }

                fault = false;
            }
            finally
            {
                if (fault)
                {
                    block.Dispose();
                }
            }

            return(block);
        }
Exemplo n.º 2
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        internal static unsafe NativeHeapMemoryBlock ReadMemoryBlockNoLock(Stream stream, bool isFileStream, long start, int size)
        {
            var  block = new NativeHeapMemoryBlock(size);
            bool fault = true;

            try
            {
                stream.Seek(start, SeekOrigin.Begin);

                if (!isFileStream || !FileStreamReadLightUp.TryReadFile(stream, block.Pointer, start, size))
                {
                    stream.CopyTo(block.Pointer, size);
                }

                fault = false;
            }
            finally
            {
                if (fault)
                {
                    block.Dispose();
                }
            }

            return(block);
        }
Exemplo n.º 3
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        internal static unsafe NativeHeapMemoryBlock ReadMemoryBlockNoLock(Stream stream, bool isFileStream, long start, int size)
        {
            var block = new NativeHeapMemoryBlock(size);
            bool fault = true;
            try
            {
                stream.Seek(start, SeekOrigin.Begin);

                if (!isFileStream || !FileStreamReadLightUp.TryReadFile(stream, block.Pointer, start, size))
                {
                    stream.CopyTo(block.Pointer, size);
                }

                fault = false;
            }
            finally
            {
                if (fault)
                {
                    block.Dispose();
                }
            }

            return block;
        }