Exemplo n.º 1
0
        /// <summary>
        /// Creates a new connection to replace an existing connection
        /// </summary>
        /// <param name="owningObject">Outer connection that currently owns <paramref name="oldConnection"/></param>
        /// <param name="userOptions">Options used to create the new connection</param>
        /// <param name="oldConnection">Inner connection that will be replaced</param>
        /// <returns>A new inner connection that is attached to the <paramref name="owningObject"/></returns>
        internal DbConnectionInternal?ReplaceConnection(DbConnection owningObject, DbConnectionOptions userOptions, DbConnectionInternal oldConnection)
        {
            DbConnectionInternal?newConnection = UserCreateRequest(owningObject, userOptions, oldConnection);

            if (newConnection != null)
            {
                PrepareConnection(owningObject, newConnection);
                oldConnection.PrepareForReplaceConnection();
                oldConnection.DeactivateConnection();
                oldConnection.Dispose();
            }

            return(newConnection);
        }
Exemplo n.º 2
0
        internal bool TryGetConnection(DbConnection owningConnection, TaskCompletionSource <DbConnectionInternal> retry, DbConnectionOptions userOptions, DbConnectionInternal oldConnection, out DbConnectionInternal connection)
        {
            Debug.Assert(null != owningConnection, "null owningConnection?");

            DbConnectionPoolGroup poolGroup;
            DbConnectionPool      connectionPool;

            connection = null;

            // SQLBU 431251:
            //  Work around race condition with clearing the pool between GetConnectionPool obtaining pool
            //  and GetConnection on the pool checking the pool state.  Clearing the pool in this window
            //  will switch the pool into the ShuttingDown state, and GetConnection will return null.
            //  There is probably a better solution involving locking the pool/group, but that entails a major
            //  re-design of the connection pooling synchronization, so is post-poned for now.

            // VSDD 674236: use retriesLeft to prevent CPU spikes with incremental sleep
            // start with one msec, double the time every retry
            // max time is: 1 + 2 + 4 + ... + 2^(retries-1) == 2^retries -1 == 1023ms (for 10 retries)
            int retriesLeft = 10;
            int timeBetweenRetriesMilliseconds = 1;

            do
            {
                poolGroup = GetConnectionPoolGroup(owningConnection);
                // Doing this on the callers thread is important because it looks up the WindowsIdentity from the thread.
                connectionPool = GetConnectionPool(owningConnection, poolGroup);
                if (null == connectionPool)
                {
                    // If GetConnectionPool returns null, we can be certain that
                    // this connection should not be pooled via DbConnectionPool
                    // or have a disabled pool entry.
                    poolGroup = GetConnectionPoolGroup(owningConnection); // previous entry have been disabled

                    if (retry != null)
                    {
                        Task <DbConnectionInternal> newTask;
                        CancellationTokenSource     cancellationTokenSource = new CancellationTokenSource();
                        lock (s_pendingOpenNonPooled) {
                            // look for an available task slot (completed or empty)
                            int idx;
                            for (idx = 0; idx < s_pendingOpenNonPooled.Length; idx++)
                            {
                                Task task = s_pendingOpenNonPooled[idx];
                                if (task == null)
                                {
                                    s_pendingOpenNonPooled[idx] = GetCompletedTask();
                                    break;
                                }
                                else if (task.IsCompleted)
                                {
                                    break;
                                }
                            }

                            // if didn't find one, pick the next one in round-robbin fashion
                            if (idx == s_pendingOpenNonPooled.Length)
                            {
                                idx = s_pendingOpenNonPooledNext++ % s_pendingOpenNonPooled.Length;
                            }

                            // now that we have an antecedent task, schedule our work when it is completed.
                            // If it is a new slot or a compelted task, this continuation will start right away.
                            //


                            newTask = s_pendingOpenNonPooled[idx].ContinueWith((_) => {
                                Transactions.Transaction originalTransaction = ADP.GetCurrentTransaction();
                                try
                                {
                                    ADP.SetCurrentTransaction(retry.Task.AsyncState as Transactions.Transaction);
                                    var newConnection = CreateNonPooledConnection(owningConnection, poolGroup, userOptions);
                                    if ((oldConnection != null) && (oldConnection.State == ConnectionState.Open))
                                    {
                                        oldConnection.PrepareForReplaceConnection();
                                        oldConnection.Dispose();
                                    }
                                    return(newConnection);
                                } finally {
                                    ADP.SetCurrentTransaction(originalTransaction);
                                }
                            }, cancellationTokenSource.Token, TaskContinuationOptions.LongRunning, TaskScheduler.Default);

                            // Place this new task in the slot so any future work will be queued behind it
                            s_pendingOpenNonPooled[idx] = newTask;
                        }

                        // Set up the timeout (if needed)
                        if (owningConnection.ConnectionTimeout > 0)
                        {
                            int connectionTimeoutMilliseconds = owningConnection.ConnectionTimeout * 1000;
                            cancellationTokenSource.CancelAfter(connectionTimeoutMilliseconds);
                        }

                        // once the task is done, propagate the final results to the original caller
                        newTask.ContinueWith((task) => {
                            cancellationTokenSource.Dispose();
                            if (task.IsCanceled)
                            {
                                retry.TrySetException(ADP.ExceptionWithStackTrace(ADP.NonPooledOpenTimeout()));
                            }
                            else if (task.IsFaulted)
                            {
                                retry.TrySetException(task.Exception.InnerException);
                            }
                            else
                            {
                                if (retry.TrySetResult(task.Result))
                                {
                                    PerformanceCounters.NumberOfNonPooledConnections.Increment();
                                }
                                else
                                {
                                    // The outer TaskCompletionSource was already completed
                                    // Which means that we don't know if someone has messed with the outer connection in the middle of creation
                                    // So the best thing to do now is to destroy the newly created connection
                                    task.Result.DoomThisConnection();
                                    task.Result.Dispose();
                                }
                            }
                        }, TaskScheduler.Default);

                        return(false);
                    }

                    connection = CreateNonPooledConnection(owningConnection, poolGroup, userOptions);
                    PerformanceCounters.NumberOfNonPooledConnections.Increment();
                }
                else
                {
                    if (owningConnection.ForceNewConnection)
                    {
                        Debug.Assert(!(oldConnection is DbConnectionClosed), "Force new connection, but there is no old connection");
                        connection = connectionPool.ReplaceConnection(owningConnection, userOptions, oldConnection);
                    }
                    else
                    {
                        if (!connectionPool.TryGetConnection(owningConnection, retry, userOptions, out connection))
                        {
                            return(false);
                        }
                    }

                    if (connection == null)
                    {
                        // connection creation failed on semaphore waiting or if max pool reached
                        if (connectionPool.IsRunning)
                        {
                            // If GetConnection failed while the pool is running, the pool timeout occurred.
                            Bid.Trace("<prov.DbConnectionFactory.GetConnection|RES|CPOOL> %d#, GetConnection failed because a pool timeout occurred.\n", ObjectID);
                            throw ADP.PooledOpenTimeout();
                        }
                        else
                        {
                            // We've hit the race condition, where the pool was shut down after we got it from the group.
                            // Yield time slice to allow shut down activities to complete and a new, running pool to be instantiated
                            //  before retrying.
                            Threading.Thread.Sleep(timeBetweenRetriesMilliseconds);
                            timeBetweenRetriesMilliseconds *= 2; // double the wait time for next iteration
                        }
                    }
                }
            } while (connection == null && retriesLeft-- > 0);

            if (connection == null)
            {
                // exhausted all retries or timed out - give up
                Bid.Trace("<prov.DbConnectionFactory.GetConnection|RES|CPOOL> %d#, GetConnection failed because a pool timeout occurred and all retries were exhausted.\n", ObjectID);
                throw ADP.PooledOpenTimeout();
            }

            return(true);
        }
Exemplo n.º 3
0
        /// <summary>
        /// Creates a new connection to replace an existing connection
        /// </summary>
        /// <param name="owningObject">Outer connection that currently owns <paramref name="oldConnection"/></param>
        /// <param name="userOptions">Options used to create the new connection</param>
        /// <param name="oldConnection">Inner connection that will be replaced</param>
        /// <returns>A new inner connection that is attached to the <paramref name="owningObject"/></returns>
        internal DbConnectionInternal ReplaceConnection(DbConnection owningObject, DbConnectionOptions userOptions, DbConnectionInternal oldConnection)
        {
            DbConnectionInternal newConnection = UserCreateRequest(owningObject, userOptions, oldConnection);

            if (newConnection != null)
            {
                PrepareConnection(owningObject, newConnection);
                oldConnection.PrepareForReplaceConnection();
                oldConnection.DeactivateConnection();
                oldConnection.Dispose();
            }

            return newConnection;
        }
Exemplo n.º 4
0
        internal bool TryGetConnection(DbConnection owningConnection, TaskCompletionSource<DbConnectionInternal> retry, DbConnectionOptions userOptions, DbConnectionInternal oldConnection, out DbConnectionInternal connection)
        {
            Debug.Assert(null != owningConnection, "null owningConnection?");

            DbConnectionPoolGroup poolGroup;
            DbConnectionPool connectionPool;
            connection = null;

            //  Work around race condition with clearing the pool between GetConnectionPool obtaining pool 
            //  and GetConnection on the pool checking the pool state.  Clearing the pool in this window
            //  will switch the pool into the ShuttingDown state, and GetConnection will return null.
            //  There is probably a better solution involving locking the pool/group, but that entails a major
            //  re-design of the connection pooling synchronization, so is post-poned for now.

            // Use retriesLeft to prevent CPU spikes with incremental sleep
            // start with one msec, double the time every retry
            // max time is: 1 + 2 + 4 + ... + 2^(retries-1) == 2^retries -1 == 1023ms (for 10 retries)
            int retriesLeft = 10;
            int timeBetweenRetriesMilliseconds = 1;

            do
            {
                poolGroup = GetConnectionPoolGroup(owningConnection);
                // Doing this on the callers thread is important because it looks up the WindowsIdentity from the thread.
                connectionPool = GetConnectionPool(owningConnection, poolGroup);
                if (null == connectionPool)
                {
                    // If GetConnectionPool returns null, we can be certain that
                    // this connection should not be pooled via DbConnectionPool
                    // or have a disabled pool entry.
                    poolGroup = GetConnectionPoolGroup(owningConnection); // previous entry have been disabled

                    if (retry != null)
                    {
                        Task<DbConnectionInternal> newTask;
                        CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
                        lock (s_pendingOpenNonPooled)
                        {
                            // look for an available task slot (completed or empty)
                            int idx;
                            for (idx = 0; idx < s_pendingOpenNonPooled.Length; idx++)
                            {
                                Task task = s_pendingOpenNonPooled[idx];
                                if (task == null)
                                {
                                    s_pendingOpenNonPooled[idx] = GetCompletedTask();
                                    break;
                                }
                                else if (task.IsCompleted)
                                {
                                    break;
                                }
                            }

                            // if didn't find one, pick the next one in round-robbin fashion
                            if (idx == s_pendingOpenNonPooled.Length)
                            {
                                idx = s_pendingOpenNonPooledNext++ % s_pendingOpenNonPooled.Length;
                            }

                            // now that we have an antecedent task, schedule our work when it is completed.
                            // If it is a new slot or a compelted task, this continuation will start right away.
                            newTask = s_pendingOpenNonPooled[idx].ContinueWith((_) =>
                            {
                                var newConnection = CreateNonPooledConnection(owningConnection, poolGroup, userOptions);
                                if ((oldConnection != null) && (oldConnection.State == ConnectionState.Open))
                                {
                                    oldConnection.PrepareForReplaceConnection();
                                    oldConnection.Dispose();
                                }
                                return newConnection;
                            }, cancellationTokenSource.Token, TaskContinuationOptions.LongRunning, TaskScheduler.Default);

                            // Place this new task in the slot so any future work will be queued behind it
                            s_pendingOpenNonPooled[idx] = newTask;
                        }

                        // Set up the timeout (if needed)
                        if (owningConnection.ConnectionTimeout > 0)
                        {
                            int connectionTimeoutMilliseconds = owningConnection.ConnectionTimeout * 1000;
                            cancellationTokenSource.CancelAfter(connectionTimeoutMilliseconds);
                        }

                        // once the task is done, propagate the final results to the original caller
                        newTask.ContinueWith((task) =>
                        {
                            cancellationTokenSource.Dispose();
                            if (task.IsCanceled)
                            {
                                retry.TrySetException(ADP.ExceptionWithStackTrace(ADP.NonPooledOpenTimeout()));
                            }
                            else if (task.IsFaulted)
                            {
                                retry.TrySetException(task.Exception.InnerException);
                            }
                            else
                            {
                                if (!retry.TrySetResult(task.Result))
                                {
                                    // The outer TaskCompletionSource was already completed
                                    // Which means that we don't know if someone has messed with the outer connection in the middle of creation
                                    // So the best thing to do now is to destroy the newly created connection
                                    task.Result.DoomThisConnection();
                                    task.Result.Dispose();
                                }
                            }
                        }, TaskScheduler.Default);

                        return false;
                    }

                    connection = CreateNonPooledConnection(owningConnection, poolGroup, userOptions);
                }
                else
                {
                    if (((SqlClient.SqlConnection)owningConnection).ForceNewConnection)
                    {
                        Debug.Assert(!(oldConnection is DbConnectionClosed), "Force new connection, but there is no old connection");
                        connection = connectionPool.ReplaceConnection(owningConnection, userOptions, oldConnection);
                    }
                    else
                    {
                        if (!connectionPool.TryGetConnection(owningConnection, retry, userOptions, out connection))
                        {
                            return false;
                        }
                    }

                    if (connection == null)
                    {
                        // connection creation failed on semaphore waiting or if max pool reached
                        if (connectionPool.IsRunning)
                        {
                            // If GetConnection failed while the pool is running, the pool timeout occurred.
                            throw ADP.PooledOpenTimeout();
                        }
                        else
                        {
                            // We've hit the race condition, where the pool was shut down after we got it from the group.
                            // Yield time slice to allow shut down activities to complete and a new, running pool to be instantiated
                            //  before retrying.
                            Threading.Thread.Sleep(timeBetweenRetriesMilliseconds);
                            timeBetweenRetriesMilliseconds *= 2; // double the wait time for next iteration
                        }
                    }
                }
            } while (connection == null && retriesLeft-- > 0);

            if (connection == null)
            {
                // exhausted all retries or timed out - give up
                throw ADP.PooledOpenTimeout();
            }

            return true;
        }