Exemplo n.º 1
0
 public static T GetRandomElement <T>(this System.Collections.Generic.ICollection <T> iCollec)
 {
     if (iCollec.Count <= 0)
     {
         return(default(T));
     }
     return(iCollec.ElementAt(UnityEngine.Random.Range(0, iCollec.Count)));
 }
        /// <summary>
        /// Generate Viewpoint
        /// </summary>
        /// <param name="elemCheck"></param>
        /// <returns></returns>
        private VisualizationInfo generateViewpoint(int elemCheck)
        {
            try
            {
                UIDocument uidoc = uiapp.ActiveUIDocument;
                Document   doc   = uidoc.Document;

                VisualizationInfo v = new VisualizationInfo();

                XYZ    centerIMP = new XYZ();
                string type      = "";
                double zoomValue = 1;

                if (uidoc.ActiveView.ViewType != ViewType.ThreeD) //is a 2D view
                {
                    XYZ TL = uidoc.GetOpenUIViews()[0].GetZoomCorners()[0];
                    XYZ BR = uidoc.GetOpenUIViews()[0].GetZoomCorners()[1];
                    v.SheetCamera             = new SheetCamera();
                    v.SheetCamera.SheetID     = uidoc.ActiveView.Id.IntegerValue;
                    v.SheetCamera.TopLeft     = new IssueTracker.Data.Point(TL.X, TL.Y, TL.Z);
                    v.SheetCamera.BottomRight = new IssueTracker.Data.Point(BR.X, BR.Y, BR.Z);
                }
                else
                {
                    View3D view3D = (View3D)uidoc.ActiveView;
                    if (!view3D.IsPerspective) //IS ORTHO
                    {
                        XYZ TL = uidoc.GetOpenUIViews()[0].GetZoomCorners()[0];
                        XYZ BR = uidoc.GetOpenUIViews()[0].GetZoomCorners()[1];

                        double xO = (TL.X + BR.X) / 2;
                        double yO = (TL.Y + BR.Y) / 2;
                        double zO = (TL.Z + BR.Z) / 2;
                        //converto to METERS
                        centerIMP = new XYZ(xO, yO, zO);
                        double dist            = TL.DistanceTo(BR) / 2; //custom value to get solibri zoom value from Corners of Revit UiView
                        XYZ    diagVector      = TL.Subtract(BR);
                        double customZoomValue = (ProjectSettings.Get("useDefaultZoom", doc.PathName) == "1") ? 1 : 2.5;

                        zoomValue = UnitUtils.ConvertFromInternalUnits(dist * Math.Sin(diagVector.AngleTo(view3D.RightDirection)), DisplayUnitType.DUT_METERS) * customZoomValue;
                        type      = "OrthogonalCamera";
                    }
                    else // it is a perspective view
                    {
                        centerIMP = uidoc.ActiveView.Origin;
                        type      = "PerspectiveCamera";
                        zoomValue = 45;
                    }
                    ViewOrientation3D t = ConvertBasePoint(centerIMP, uidoc.ActiveView.ViewDirection, uidoc.ActiveView.UpDirection, false);
                    XYZ c  = t.EyePosition;
                    XYZ vi = t.ForwardDirection;
                    XYZ up = t.UpDirection;

                    if (type == "OrthogonalCamera")
                    {
                        v.OrthogonalCamera = new OrthogonalCamera();
                        v.OrthogonalCamera.CameraViewPoint.X = UnitUtils.ConvertFromInternalUnits(c.X, DisplayUnitType.DUT_METERS);
                        v.OrthogonalCamera.CameraViewPoint.Y = UnitUtils.ConvertFromInternalUnits(c.Y, DisplayUnitType.DUT_METERS);
                        v.OrthogonalCamera.CameraViewPoint.Z = UnitUtils.ConvertFromInternalUnits(c.Z, DisplayUnitType.DUT_METERS);
                        v.OrthogonalCamera.CameraUpVector.X  = UnitUtils.ConvertFromInternalUnits(up.X, DisplayUnitType.DUT_METERS);
                        v.OrthogonalCamera.CameraUpVector.Y  = UnitUtils.ConvertFromInternalUnits(up.Y, DisplayUnitType.DUT_METERS);
                        v.OrthogonalCamera.CameraUpVector.Z  = UnitUtils.ConvertFromInternalUnits(up.Z, DisplayUnitType.DUT_METERS);
                        v.OrthogonalCamera.CameraDirection.X = UnitUtils.ConvertFromInternalUnits(vi.X, DisplayUnitType.DUT_METERS) * -1;
                        v.OrthogonalCamera.CameraDirection.Y = UnitUtils.ConvertFromInternalUnits(vi.Y, DisplayUnitType.DUT_METERS) * -1;
                        v.OrthogonalCamera.CameraDirection.Z = UnitUtils.ConvertFromInternalUnits(vi.Z, DisplayUnitType.DUT_METERS) * -1;
                        v.OrthogonalCamera.ViewToWorldScale  = zoomValue;
                    }
                    else
                    {
                        v.PerspectiveCamera = new PerspectiveCamera();
                        v.PerspectiveCamera.CameraViewPoint.X = UnitUtils.ConvertFromInternalUnits(c.X, DisplayUnitType.DUT_METERS);
                        v.PerspectiveCamera.CameraViewPoint.Y = UnitUtils.ConvertFromInternalUnits(c.Y, DisplayUnitType.DUT_METERS);
                        v.PerspectiveCamera.CameraViewPoint.Z = UnitUtils.ConvertFromInternalUnits(c.Z, DisplayUnitType.DUT_METERS);
                        v.PerspectiveCamera.CameraUpVector.X  = UnitUtils.ConvertFromInternalUnits(up.X, DisplayUnitType.DUT_METERS);
                        v.PerspectiveCamera.CameraUpVector.Y  = UnitUtils.ConvertFromInternalUnits(up.Y, DisplayUnitType.DUT_METERS);
                        v.PerspectiveCamera.CameraUpVector.Z  = UnitUtils.ConvertFromInternalUnits(up.Z, DisplayUnitType.DUT_METERS);
                        v.PerspectiveCamera.CameraDirection.X = UnitUtils.ConvertFromInternalUnits(vi.X, DisplayUnitType.DUT_METERS) * -1;
                        v.PerspectiveCamera.CameraDirection.Y = UnitUtils.ConvertFromInternalUnits(vi.Y, DisplayUnitType.DUT_METERS) * -1;
                        v.PerspectiveCamera.CameraDirection.Z = UnitUtils.ConvertFromInternalUnits(vi.Z, DisplayUnitType.DUT_METERS) * -1;
                        v.PerspectiveCamera.FieldOfView       = zoomValue;
                    }
                }


                //COMPONENTS PART
                FilteredElementCollector collector = new FilteredElementCollector(doc, doc.ActiveView.Id).WhereElementIsNotElementType();
                System.Collections.Generic.ICollection <ElementId> collection = null;

                if (elemCheck == 0)
                {
                    collection = collector.ToElementIds();
                }
                else if (elemCheck == 1)
                {
                    collection = uidoc.Selection.GetElementIds();
                }

                if (null != collection && collection.Any())
                {
                    v.Components = new IssueTracker.Data.Component[collection.Count];
                    for (var i = 0; i < collection.Count; i++)
                    {
                        Guid   guid    = ExportUtils.GetExportId(doc, collection.ElementAt(i));
                        string ifcguid = IfcGuid.ToIfcGuid(guid).ToString();
                        ;
                        v.Components[i] = new Case.IssueTracker.Data.Component(doc.Application.VersionName, collection.ElementAt(i).ToString(), ifcguid);
                    }
                }

                return(v);
            }
            catch (System.Exception ex1)
            {
                TaskDialog.Show("Error!", "exception: " + ex1);
            }
            return(null);
        }
        /// <summary>
        /// Calculate the flow with the fixture units and flow conversion mode - need to read the table(flushValves and flushTanks) .
        /// </summary>
        /// <param name="data">
        /// The input for the flow calculation. The result flow is also return through the data to the caller.
        /// </param>
        /// Return Value: Flow - the units is GPM (gallon (U.S.) per minute (gpm) (gal/min))
        private double getFlowFromFixtureUnits(double dFixtureUnits, FlowConversionMode eFlowConversionMode)
        {
            if ((dFixtureUnits < 0) || AlmostZero(dFixtureUnits))
            {
                return(0);
            }

            initilizeflushTanks();
            initilizeflushValves();
            System.Collections.Generic.ICollection <KeyValuePair <double, double> > points = flushTanks;

            int    size  = flushTanks.Count;
            double dFlow = 0;

            if (eFlowConversionMode == FlowConversionMode.Valves)
            {
                points = flushValves;
                size   = flushValves.Count;
            }
            else if (eFlowConversionMode == FlowConversionMode.Tanks)
            {
                points = flushTanks;
                size   = flushTanks.Count;
            }
            else
            {
                return(dFlow);
            }

            if (dFixtureUnits < points.ElementAt(0).Key)
            {
                dFlow = points.ElementAt(0).Value;
            }
            else
            {
                bool bInTable = false;
                int  ii       = 0;
                for ( ; ii < size; ii++)
                {
                    if (dFixtureUnits <= points.ElementAt(ii).Key)
                    {
                        bInTable = true;
                        break;
                    }
                }

                KeyValuePair <double, double> p1, p2;
                if (bInTable)
                {
                    p1 = points.ElementAt(ii);
                    if (ii == 0)
                    {
                        p2 = points.ElementAt(ii + 1);
                    }
                    else
                    {
                        p2 = points.ElementAt(ii - 1);
                    }
                }
                else
                {
                    p1 = points.ElementAt(size - 2);
                    p2 = points.ElementAt(size - 1);
                }

                double x1 = p1.Key;
                double y1 = p1.Value;
                double x2 = p2.Key;
                double y2 = p2.Value;
                double x  = dFixtureUnits;
                double y  = (x * y2 - x1 * y2 + x2 * y1 - x * y1) / (x2 - x1);
                dFlow = y;
            }

            return(dFlow);
        }