Exemplo n.º 1
0
        private static void Game_OnGameLoad(EventArgs args)
        {
            Player = ObjectManager.Player;

            if (Player.BaseSkinName != ChampionName)
            {
                return;
            }

            //Create the spells
            Q  = new Spell(SpellSlot.Q, 790);
            W  = new Spell(SpellSlot.W, 925);
            E  = new Spell(SpellSlot.E, 700);
            R  = new Spell(SpellSlot.R, 675);
            EQ = new Spell(SpellSlot.Q, Q.Range + 500);

            IgniteSlot = Player.GetSpellSlot("SummonerDot");

//            DFG = Utility.Map.GetMap().Type == Utility.Map.MapType.TwistedTreeline ? new Items.Item(3188, 750) : new Items.Item(3128, 750);

            Q.SetSkillshot(0.6f, 125f, float.MaxValue, false, SkillshotType.SkillshotCircle);
            W.SetSkillshot(0.25f, 140f, 1600f, false, SkillshotType.SkillshotCircle);
            E.SetSkillshot(0.25f, (float)(45 * 0.5), 2500f, false, SkillshotType.SkillshotCircle);
            EQ.SetSkillshot(float.MaxValue, 55f, 2000f, false, SkillshotType.SkillshotCircle);

            SpellList.Add(Q);
            SpellList.Add(W);
            SpellList.Add(E);
            SpellList.Add(R);

            //Create the menu
            Config = new Menu(ChampionName, ChampionName, true);

            //Orbwalker submenu
            Config.AddSubMenu(new Menu("Orbwalking", "Orbwalking"));

            //Add the target selector to the menu as submenu.
            var targetSelectorMenu = new Menu("Target Selector", "Target Selector");

            TargetSelector.AddToMenu(targetSelectorMenu);
            Config.AddSubMenu(targetSelectorMenu);

            //Load the orbwalker and add it to the menu as submenu.
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));

            //Combo menu:
            Config.AddSubMenu(new Menu("Combo", "Combo"));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQCombo", "Use Q").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseWCombo", "Use W").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseECombo", "Use E").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseQECombo", "Use QE").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseRCombo", "Use R").SetValue(true));
            Config.SubMenu("Combo").AddItem(new MenuItem("UseIgniteCombo", "Use Ignite").SetValue(true));
            Config.SubMenu("Combo")
            .AddItem(
                new MenuItem("ComboActive", "Combo!").SetValue(
                    new KeyBind(Config.Item("Orbwalk").GetValue <KeyBind>().Key, KeyBindType.Press)));

            //Harass menu:
            Config.AddSubMenu(new Menu("Harass", "Harass"));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQHarass", "Use Q").SetValue(true));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseWHarass", "Use W").SetValue(false));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseEHarass", "Use E").SetValue(false));
            Config.SubMenu("Harass").AddItem(new MenuItem("UseQEHarass", "Use QE").SetValue(false));
            Config.SubMenu("Harass")
            .AddItem(
                new MenuItem("HarassActive", "Harass!").SetValue(
                    new KeyBind(Config.Item("Farm").GetValue <KeyBind>().Key, KeyBindType.Press)));
            Config.SubMenu("Harass")
            .AddItem(
                new MenuItem("HarassActiveT", "Harass (toggle)!").SetValue(new KeyBind("Y".ToCharArray()[0],
                                                                                       KeyBindType.Toggle)));

            //Farming menu:
            Config.AddSubMenu(new Menu("Farm", "Farm"));
            Config.SubMenu("Farm").AddItem(new MenuItem("EnabledFarm", "Enable! (On/Off: Mouse Scroll)").SetValue(true));
            Config.SubMenu("Farm")
            .AddItem(
                new MenuItem("UseQFarm", "Use Q").SetValue(
                    new StringList(new[] { "Freeze", "LaneClear", "Both", "No" }, 2)));
            Config.SubMenu("Farm")
            .AddItem(
                new MenuItem("UseWFarm", "Use W").SetValue(
                    new StringList(new[] { "Freeze", "LaneClear", "Both", "No" }, 1)));
            Config.SubMenu("Farm")
            .AddItem(
                new MenuItem("UseEFarm", "Use E").SetValue(
                    new StringList(new[] { "Freeze", "LaneClear", "Both", "No" }, 3)));
            Config.SubMenu("Farm")
            .AddItem(
                new MenuItem("FreezeActive", "Freeze!").SetValue(
                    new KeyBind(Config.Item("Farm").GetValue <KeyBind>().Key, KeyBindType.Press)));
            Config.SubMenu("Farm")
            .AddItem(
                new MenuItem("LaneClearActive", "LaneClear!").SetValue(
                    new KeyBind(Config.Item("LaneClear").GetValue <KeyBind>().Key, KeyBindType.Press)));

            //JungleFarm menu:
            Config.AddSubMenu(new Menu("JungleFarm", "JungleFarm"));
            Config.SubMenu("JungleFarm").AddItem(new MenuItem("UseQJFarm", "Use Q").SetValue(true));
            Config.SubMenu("JungleFarm").AddItem(new MenuItem("UseWJFarm", "Use W").SetValue(true));
            Config.SubMenu("JungleFarm").AddItem(new MenuItem("UseEJFarm", "Use E").SetValue(true));
            Config.SubMenu("JungleFarm")
            .AddItem(
                new MenuItem("JungleFarmActive", "JungleFarm!").SetValue(
                    new KeyBind(Config.Item("LaneClear").GetValue <KeyBind>().Key, KeyBindType.Press)));

            //Misc
            Config.AddSubMenu(new Menu("Misc", "Misc"));
            Config.SubMenu("Misc").AddItem(new MenuItem("InterruptSpells", "Interrupt spells").SetValue(true));
            Config.SubMenu("Misc")
            .AddItem(
                new MenuItem("CastQE", "QE closest to cursor").SetValue(new KeyBind("T".ToCharArray()[0],
                                                                                    KeyBindType.Press)));
            Config.SubMenu("Misc").AddSubMenu(new Menu("Dont use R on", "DontUlt"));

            foreach (var enemy in ObjectManager.Get <Obj_AI_Hero>().Where(enemy => enemy.Team != Player.Team))
            {
                Config.SubMenu("Misc")
                .SubMenu("DontUlt")
                .AddItem(new MenuItem("DontUlt" + enemy.BaseSkinName, enemy.BaseSkinName).SetValue(false));
            }

            //Damage after combo:
            var dmgAfterComboItem = new MenuItem("DamageAfterCombo", "Draw damage after combo").SetValue(true);

            Utility.HpBarDamageIndicator.DamageToUnit = GetComboDamage;
            Utility.HpBarDamageIndicator.Enabled      = dmgAfterComboItem.GetValue <bool>();
            dmgAfterComboItem.ValueChanged           += delegate(object sender, OnValueChangeEventArgs eventArgs)
            {
                Utility.HpBarDamageIndicator.Enabled = eventArgs.GetNewValue <bool>();
            };

            //Drawings menu:
            Config.AddSubMenu(new Menu("Drawings", "Drawings"));
            Config.SubMenu("Drawings")
            .AddItem(new MenuItem("QRange", "Q range").SetValue(new Circle(false, Color.FromArgb(100, 255, 0, 255))));
            Config.SubMenu("Drawings")
            .AddItem(new MenuItem("WRange", "W range").SetValue(new Circle(true, Color.FromArgb(100, 255, 0, 255))));
            Config.SubMenu("Drawings")
            .AddItem(new MenuItem("ERange", "E range").SetValue(new Circle(false, Color.FromArgb(100, 255, 0, 255))));
            Config.SubMenu("Drawings")
            .AddItem(new MenuItem("RRange", "R range").SetValue(new Circle(false, Color.FromArgb(100, 255, 0, 255))));
            Config.SubMenu("Drawings")
            .AddItem(new MenuItem("QERange", "QE range").SetValue(new Circle(true, Color.FromArgb(100, 255, 0, 255))));
            Config.SubMenu("Drawings")
            .AddItem(dmgAfterComboItem);
            Config.SubMenu("Drawings")
            .AddItem(
                new MenuItem("HarassActiveTPermashow", "Show harass permashow").SetValue(true)).ValueChanged += (s, ar) =>
            {
                if (ar.GetNewValue <bool>())
                {
                    Config.Item("HarassActiveT").Permashow(true, "HarassActive");
                }
                else
                {
                    Config.Item("HarassActiveT").Permashow(false);
                }
            };

            Config.Item("HarassActiveT").Permashow(Config.Item("HarassActiveTPermashow").GetValue <bool>(), "HarassActive");

            Config.SubMenu("Drawings")
            .AddItem(
                new MenuItem("EnabledFarmPermashow", "Show Farm Permashow").SetValue(true)).ValueChanged +=
                (s, ar) =>
            {
                if (ar.GetNewValue <bool>())
                {
                    Config.Item("EnabledFarm").Permashow(true, "Enabled Farm");
                }
                else
                {
                    Config.Item("EnabledFarm").Permashow(false);
                }
            };
            Config.Item("EnabledFarm").Permashow(Config.Item("EnabledFarmPermashow").GetValue <bool>(), "Enabled Farm");

            Config.AddToMainMenu();

            //Add the events we are going to use:
            Game.OnUpdate  += Game_OnGameUpdate;
            Game.OnWndProc += Game_OnWndProc;
            Obj_AI_Base.OnProcessSpellCast += Obj_AI_Hero_OnProcessSpellCast;
            Drawing.OnDraw += Drawing_OnDraw;
            Interrupter2.OnInterruptableTarget += Interrupter2_OnInterruptableTarget;
            Orbwalking.BeforeAttack            += Orbwalking_BeforeAttack;
            Game.PrintChat(ChampionName + " Loaded!");
        }
Exemplo n.º 2
0
        private static void UseSpells(bool useQ, bool useW, bool useE, bool useR, bool useQE, bool useIgnite, bool isHarass)
        {
            var qTarget     = TargetSelector.GetTarget(Q.Range + (isHarass ? Q.Width / 3 : Q.Width), TargetSelector.DamageType.Magical);
            var wTarget     = TargetSelector.GetTarget(W.Range + W.Width, TargetSelector.DamageType.Magical);
            var rTarget     = TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Magical);
            var qeTarget    = TargetSelector.GetTarget(EQ.Range, TargetSelector.DamageType.Magical);
            var comboDamage = rTarget != null?GetComboDamage(rTarget) : 0;

            //Q
            if (qTarget != null && useQ)
            {
                Q.Cast(qTarget, false, true);
            }

            //E
            if (Utils.TickCount - W.LastCastAttemptT > Game.Ping + 150 && E.IsReady() && useE)
            {
                foreach (var enemy in ObjectManager.Get <Obj_AI_Hero>())
                {
                    if (enemy.IsValidTarget(EQ.Range))
                    {
                        UseE(enemy);
                    }
                }
            }

            //W
            if (useW)
            {
                if (Player.Spellbook.GetSpell(SpellSlot.W).ToggleState == 1 && W.IsReady() && qeTarget != null)
                {
                    //WObject
                    var gObjectPos = GetGrabableObjectPos(wTarget == null);

                    if (gObjectPos.To2D().IsValid() && Utils.TickCount - W.LastCastAttemptT > Game.Ping + 300 && Utils.TickCount - E.LastCastAttemptT > Game.Ping + 300)
                    {
                        W.Cast(gObjectPos);
                        W.LastCastAttemptT = Utils.TickCount;
                    }
                }
                else if (wTarget != null && Player.Spellbook.GetSpell(SpellSlot.W).ToggleState != 1 && W.IsReady() &&
                         Utils.TickCount - W.LastCastAttemptT > Game.Ping + 100)
                {
                    if (OrbManager.WObject(false) != null)
                    {
                        W.From = OrbManager.WObject(false).ServerPosition;
                        W.Cast(wTarget, false, true);
                    }
                }
            }

            if (rTarget != null)
            {
                useR = (Config.Item("DontUlt" + rTarget.BaseSkinName) != null &&
                        Config.Item("DontUlt" + rTarget.BaseSkinName).GetValue <bool>() == false) && useR;
            }

            if (rTarget != null && useR && comboDamage > rTarget.Health)
            {
                if (R.IsReady())
                {
                    R.Cast(rTarget);
                }
            }

            //R
            if (rTarget != null && useR && R.IsReady() && !Q.IsReady())
            {
                if (comboDamage > rTarget.Health)
                {
                    R.Cast(rTarget);
                }
            }

            //Ignite
            if (rTarget != null && useIgnite && IgniteSlot != SpellSlot.Unknown &&
                Player.Spellbook.CanUseSpell(IgniteSlot) == SpellState.Ready)
            {
                if (comboDamage > rTarget.Health)
                {
                    Player.Spellbook.CastSpell(IgniteSlot, rTarget);
                }
            }

            //QE
            if (wTarget == null && qeTarget != null && Q.IsReady() && E.IsReady() && useQE)
            {
                UseQE(qeTarget);
            }

            //WE
            if (wTarget == null && qeTarget != null && E.IsReady() && useE && OrbManager.WObject(true) != null)
            {
                EQ.Delay = E.Delay + Q.Range / W.Speed;
                EQ.From  = Player.ServerPosition.To2D().Extend(qeTarget.ServerPosition.To2D(), Q.Range).To3D();
                var prediction = EQ.GetPrediction(qeTarget);
                if (prediction.Hitchance >= HitChance.High)
                {
                    W.Cast(Player.ServerPosition.To2D().Extend(prediction.CastPosition.To2D(), Q.Range - 100));
                    WEComboT = Utils.TickCount;
                }
            }
        }