public static Offset <LinearKeyFrameData_Int32> CreateLinearKeyFrameData_Int32(FlatBufferBuilder builder, int time = 0, int value = 0) { builder.StartObject(2); LinearKeyFrameData_Int32.AddValue(builder, value); LinearKeyFrameData_Int32.AddTime(builder, time); return(LinearKeyFrameData_Int32.EndLinearKeyFrameData_Int32(builder)); }
public static LinearKeyFrameData_Int32 GetRootAsLinearKeyFrameData_Int32(ByteBuffer _bb, LinearKeyFrameData_Int32 obj) { return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public static LinearKeyFrameData_Int32 GetRootAsLinearKeyFrameData_Int32(ByteBuffer _bb, LinearKeyFrameData_Int32 obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }