Exemplo n.º 1
0
        /// <summary>
        /// Constructs a new constraint which attempts to restrict the angular velocity or orientation to a goal.
        /// </summary>
        /// <param name="entity">Affected entity.</param>
        public SingleEntityAngularMotor(Entity entity)
        {
            Entity = entity;

            settings = new MotorSettingsOrientation(this)
            {
                servo = { goal = base.entity.orientation }
            };
            //Since no target relative orientation was specified, just use the current relative orientation.  Prevents any nasty start-of-sim 'snapping.'

            //mySettings.myServo.springSettings.stiffnessConstant *= .5f;
        }
Exemplo n.º 2
0
 /// <summary>
 /// Constructs a new constraint which attempts to restrict the angular velocity or orientation to a goal.
 /// This constructor will make the angular motor start with isActive set to false.
 /// </summary>
 public SingleEntityAngularMotor()
 {
     settings = new MotorSettingsOrientation(this);
     IsActive = false;
 }