public OnChangeHP_Arg(ObserverCollection_Example_UseObserverPattern pMessenger, bool bIsDamaged, float fCurrentHP_0_1) { this.pMessenger = pMessenger; this.fCurrentHP_0_1 = fCurrentHP_0_1; this.bIsDamaged = bIsDamaged; this.bIsDead = fCurrentHP_0_1 == 0f; }
private void Awake() { p_Monster_A = GetComponentInChildren <ObserverCollection_Example_Legacy>(); p_Monster_B = GetComponentInChildren <ObserverCollection_Example_UseObserverPattern>(); }