protected PoAMockChainFixture(int nodeNum) { var network = new SmartContractsPoARegTest(); // TODO: The PoA tests seem to use the same network class to do sets of tests with different rule requirements (signed/unsigned). Need to normalise it to avoid this hack. network.Consensus.MempoolRules.Remove(typeof(AllowedCodeHashLogicMempoolRule)); this.builder = SmartContractNodeBuilder.Create(this); CoreNode factory(int nodeIndex) => this.builder.CreateSmartContractPoANode(network, nodeIndex).Start(); PoAMockChain mockChain = new PoAMockChain(nodeNum, factory).Build(); this.Chain = mockChain; MockChainNode node1 = this.Chain.Nodes[0]; MockChainNode node2 = this.Chain.Nodes[1]; // Get premine mockChain.MineBlocks(10); // Send half to other from whoever received premine if ((long)node1.WalletSpendableBalance == node1.CoreNode.FullNode.Network.Consensus.PremineReward.Satoshi) { this.PayHalfPremine(node1, node2); } else { this.PayHalfPremine(node2, node1); } }
protected PoAMockChainFixture(int nodeNum) { var network = new SmartContractsPoARegTest(); this.builder = SmartContractNodeBuilder.Create(this); CoreNode factory(int nodeIndex) => this.builder.CreateSmartContractPoANode(network, nodeIndex).Start(); PoAMockChain mockChain = new PoAMockChain(2, factory).Build(); this.Chain = mockChain; MockChainNode node1 = this.Chain.Nodes[0]; MockChainNode node2 = this.Chain.Nodes[1]; // Get premine mockChain.MineBlocks(10); // Send half to other from whoever received premine if ((long)node1.WalletSpendableBalance == node1.CoreNode.FullNode.Network.Consensus.PremineReward.Satoshi) { this.PayHalfPremine(node1, node2); } else { this.PayHalfPremine(node2, node1); } }
public PoAMockChainFixture() { PoAMockChain mockChain = new PoAMockChain(2).Build(); this.Chain = mockChain; MockChainNode node1 = this.Chain.Nodes[0]; MockChainNode node2 = this.Chain.Nodes[1]; // Get premine mockChain.MineBlocks(10); // Send half to other from whoever received premine if ((long)node1.WalletSpendableBalance == node1.CoreNode.FullNode.Network.Consensus.PremineReward.Satoshi) { this.PayHalfPremine(node1, node2); } else { this.PayHalfPremine(node2, node1); } }