Exemplo n.º 1
0
        public static Tuple <int, int> TestExtremumsContinuationFromAngle(List <Candle> candles, int monotoneCount, double minAngle, bool isMinimums)
        {
            var finder    = new ExtremumsFinder(0);
            var extremums = finder.FindFirstExtremums(candles, isMinimums);

            int successCount = 0, failCount = 0;

            int currentMonotoneCount = 0;

            for (int i = 1; i < extremums.Count; ++i)
            {
                //var currentSign = Math.Sign(extremums[i].Value - extremums[i - 1].Value);
                bool currentTrend = extremums[i].Value > extremums[i - 1].Value;
                if (currentTrend == isMinimums)
                {
                    currentMonotoneCount++;
                    if (currentMonotoneCount >= monotoneCount && Math.Abs(GetLineAngle(extremums, monotoneCount)) > minAngle)
                    {
                        successCount++;
                    }
                }
                else
                {
                    if (currentMonotoneCount >= monotoneCount && Math.Abs(GetLineAngle(extremums, monotoneCount)) > minAngle)
                    {
                        failCount++;
                    }
                    currentMonotoneCount = 0;
                }
            }
            return(new Tuple <int, int>(successCount, failCount));
        }
Exemplo n.º 2
0
        public static List <int> TestExtremumsContinuationLength(List <Candle> candles, int monotoneCount, bool isMinimums)
        {
            var finder    = new ExtremumsFinder(0);
            var extremums = finder.FindFirstExtremums(candles, isMinimums);

            var lengths = new List <int>();

            int currentMonotoneCount = 0;

            for (int i = 1; i < extremums.Count; ++i)
            {
                bool currentTrend = extremums[i].Value > extremums[i - 1].Value;
                if (currentTrend == isMinimums)
                {
                    currentMonotoneCount++;
                }
                else
                {
                    currentMonotoneCount = 0;
                }

                if (currentMonotoneCount >= monotoneCount)
                {
                    lengths.Add(extremums[i].Value - extremums[i - 1].Value);
                }
            }
            return(lengths);
        }