StartSystem() public method

public StartSystem ( FixtureAssembly fixtureAssembly, MarshalByRefObject remotePublisher ) : FixtureLibrary
fixtureAssembly FixtureAssembly
remotePublisher System.MarshalByRefObject
return StoryTeller.Model.FixtureLibrary
Exemplo n.º 1
0
        public void LoadProject(IProject project)
        {
            lock (_locker)
            {
                Teardown();

                try
                {
                    _publisher.Publish <BinaryRecycleStarted>();
                    _proxy = BuildProxy(project);

                    _library = _proxy.StartSystem(new FixtureAssembly(project), (MarshalByRefObject)_publisher);
                    _publisher.Publish(new BinaryRecycleFinished(_library));
                }
                catch (FileNotFoundException ex)
                {
                    if (ex.Message.Contains(GetType().Assembly.GetName().Name))
                    {
                        string message = "Could not find the StoryTeller.dll assembly in the target AppDomain.";
                        message +=
                            "\nYou will not be able to execute tests until the StoryTeller.dll file is copied to " +
                            project.GetBinaryFolder();

                        _publisher.Publish(new BinaryRecycleFailure {
                            ErrorMessage = message
                        });
                    }
                    else
                    {
                        _publisher.Publish(new BinaryRecycleFailure {
                            ErrorMessage = ex.ToString()
                        });
                    }

                    Teardown();
                }
                catch (Exception ex)
                {
                    Teardown();
                    _publisher.Publish(new BinaryRecycleFailure {
                        ErrorMessage = ex.ToString()
                    });
                }
            }
        }
Exemplo n.º 2
0
        public void LoadProject(IProject project)
        {
            lock (_locker)
            {
                Teardown();

                try
                {
                    _publisher.Publish<BinaryRecycleStarted>();
                    _proxy = BuildProxy(project);

                    _library = _proxy.StartSystem(new FixtureAssembly(project), (MarshalByRefObject) _publisher);
                    _publisher.Publish(new BinaryRecycleFinished(_library));
                }
                catch (FileNotFoundException ex)
                {
                    if (ex.Message.Contains(GetType().Assembly.GetName().Name))
                    {
                        string message = "Could not find the StoryTeller.dll assembly in the target AppDomain.";
                        message +=
                            "\nYou will not be able to execute tests until the StoryTeller.dll file is copied to " +
                            project.GetBinaryFolder();

                        _publisher.Publish(new BinaryRecycleFailure{
                            ErrorMessage = message
                        });
                    }
                    else
                    {
                        _publisher.Publish(new BinaryRecycleFailure{
                            ErrorMessage = ex.ToString()
                        });
                    }

                    Teardown();
                }
                catch (Exception ex)
                {
                    Teardown();
                    _publisher.Publish(new BinaryRecycleFailure{
                        ErrorMessage = ex.ToString()
                    });
                }
            }
        }