SetPersonaName() public method

Sets the local user's persona name and broadcasts it over the network.
public SetPersonaName ( string name ) : void
name string The name.
return void
Exemplo n.º 1
0
        static void Main(string[] args)
        {


            

            Console.ForegroundColor = ConsoleColor.DarkCyan;

            System.Console.Title = "TradeBot";
            System.Console.WriteLine("Welcome to TradeBot!\nCreated by Jessecar.\nTurn of Steam Guard before loggin in!\n\n");

            Console.ForegroundColor = ConsoleColor.White;

            printConsole("Steam Username:"******"jessecar96"; //Console.ReadLine();

            System.Console.WriteLine("Steam Password: "******"Sorry, could not connect to Steam.");
                    }
                    steamUser.LogOn(new SteamUser.LogOnDetails
                    {
                        Username = username,
                        Password = password,
                    });
                });


                //Login Callback
                msg.Handle<SteamUser.LoggedOnCallback>(callback =>
                {
                    if (callback.Result != EResult.OK)
                    {
                        printConsole("Incorrect username or Password. Make sure you have disabled steam guard!");
                    }
                    else
                    {
                        printConsole("Connected to Steam!\nWelcome "+steamUser.SteamID);
                        steamFriends.SetPersonaName("ChatBot Beta (Say hi)");
                        steamFriends.SetPersonaState((EPersonaState)6);
                    }
                });

                //Chat Messages
                msg.Handle<SteamFriends.FriendMsgCallback>(callback =>
                {
                    EChatEntryType type = callback.EntryType;

                    

                    if (type == EChatEntryType.ChatMsg)
                    {

                        SteamID sid = callback.Sender;

                        if (!clients.Contains(callback.Sender))
                        {
                            printConsole("[New Client]" + callback.Sender, ConsoleColor.Magenta);
                            clients.Add(callback.Sender);

                            steamFriends.SendChatMessage(callback.Sender, EChatEntryType.ChatMsg, "Welcome to TradeBot created by Jessecar.  To see a list of commands type /help");
                        }

                        if (callback.Message.StartsWith("/"))
                        {
                            
                            string message = callback.Message.Replace("/", "");

                            printConsole("[Command]" + callback.Sender + " (" + steamFriends.GetFriendPersonaName(callback.Sender) + "): " + message, ConsoleColor.Magenta);
                            //string[] args = .Split(" ");

                            string[] words = message.Split(new char[] { ' ' }, 2);

                            switch (words[0])
                            {
                                case "trade":
                                    //Send a trade
                                    trade.RequestTrade(callback.Sender);
                                    printConsole("Trade requested by " + callback.Sender + " (" + steamFriends.GetFriendPersonaName(callback.Sender) + ")", ConsoleColor.Green);
                                    steamFriends.SendChatMessage(callback.Sender, EChatEntryType.Emote, "initiated a trade request.");
                                    break;
                                case "remove":
                                    //Remove Friend
                                    steamFriends.SendChatMessage(callback.Sender, EChatEntryType.ChatMsg, "Thank you for using the Steam TradeBot BETA.");
                                    steamFriends.RemoveFriend(callback.Sender);
                                    printConsole("[Friend] Friend Removed: " + callback.Sender + " (" + steamFriends.GetFriendPersonaName(callback.Sender) + ")", ConsoleColor.Yellow);
                                    break;
                                case "status":
                                    //get status (nothing)
                                    steamFriends.SendChatMessage(callback.Sender, EChatEntryType.Emote, "is Online and working good.");
                                    break;
                                case "hi":
                                    steamFriends.SendChatMessage(callback.Sender, EChatEntryType.Emote, "says hello.");
                                    break;
                                case "help":
                                    steamFriends.SendChatMessage(callback.Sender, EChatEntryType.ChatMsg, "\nList Of Commands:\n/trade - Start a trade.\n/remove - Remove TradeBot from your friends.\n/hi - say hello");
                                    break;
                                case "name":
                                    if(checkAdmin(sid))
                                        steamFriends.SetPersonaName(words[1]);
                                    break;
                                case "send":
                                    string[] wrds = message.Split(new char[] { ' ' }, 3);

                                    int index = int.Parse(wrds[1]);

                                    if(index<clients.Count() && index>=0)
                                        steamFriends.SendChatMessage(clients[index], EChatEntryType.ChatMsg, wrds[2]);
                                    else
                                        steamFriends.SendChatMessage(callback.Sender, EChatEntryType.Emote, "Error: index out of bounds.");

                                    break;
                                default:
                                    printConsole("[Error]Unknown command from " + callback.Sender + ": " + callback.Message, ConsoleColor.Red);
                                    steamFriends.SendChatMessage(callback.Sender, EChatEntryType.Emote, "doesn't know that command.");
                                    break;
                            }
                        }
                        else
                        {
                            printConsole("[Chat][" + getIndex(sid) + "]" + callback.Sender + ": " + " (" + steamFriends.GetFriendPersonaName(callback.Sender) + ")" + callback.Message, ConsoleColor.Magenta);
                            if ((callback.Message != "hi" || callback.Message != "hello") && clients.Contains(callback.Sender))
                            {
                                steamFriends.SendChatMessage(callback.Sender, EChatEntryType.ChatMsg, "You Said: " + callback.Message);
                            }

                        }
                    }
                    else if (type == EChatEntryType.Emote)
                    {
                        printConsole("[Emote]" + callback.Sender + ": " + callback.Message, ConsoleColor.DarkMagenta);
                    }
                });

                msg.Handle<SteamTrading.TradeProposedCallback>(callback =>
                {
                    SteamID sid = callback.Other;
                    //trade.RespondTradeRequest(callback.TradeRequestId, sid, true);
                    //trade.HandleMsg((IPacketMsg)EMsg.EconTrading_InitiateTradeProposed);

                });

                msg.Handle<SteamTrading.TradeRequestCallback>(callback =>
                {
                    printConsole("[Trade] Trade Status with " + callback.Other + " (" + steamFriends.GetFriendPersonaName(callback.Other) + "): " + callback.Status.ToString(), ConsoleColor.Green);
                    if (callback.Status == ETradeStatus.Rejected)
                    {
                        printConsole("[Trade] Trade rejected by " + callback.Other + " (" + steamFriends.GetFriendPersonaName(callback.Other) + ")", ConsoleColor.DarkRed);
                        steamFriends.SendChatMessage(callback.Other, EChatEntryType.Emote, "detected that you rejected that trade.");
                    }
                    //trade.RespondTradeRequest(callback.TradeRequestId, callback.Other, true);
                    
                });

                msg.Handle<SteamTrading.TradeStartSessionCallback>(callback =>
                {
                    //callback.Other
                });

                msg.Handle<SteamFriends.PersonaStateCallback>(callback =>
                {
                    if (callback.FriendID == steamUser.SteamID)
                        return;

                    EFriendRelationship relationship = steamFriends.GetFriendRelationship(callback.FriendID);
                    if (!(relationship == EFriendRelationship.RequestRecipient))
                        return;

                    printConsole("[Friend] Added Friend: " + callback.FriendID + "(" + steamFriends.GetFriendPersonaName(callback.FriendID) + ")", ConsoleColor.Yellow);
                    steamFriends.AddFriend(callback.FriendID);
                });

            }

        }
Exemplo n.º 2
0
		public static void Main (string[] args)
		{
			#region SteamRE Init
			AllArgs = args;
			
			//Hacking around https
			ServicePointManager.CertificatePolicy = new MainClass ();
			
			Console.ForegroundColor = ConsoleColor.Magenta;
			Console.WriteLine ("\n\tSteamBot Beta\n\tCreated by Jessecar96.\n\n");
			Console.ForegroundColor = ConsoleColor.White;
			
			
			steamClient = new SteamClient ();
			steamTrade = steamClient.GetHandler<SteamTrading>();
			SteamUser steamUser = steamClient.GetHandler<SteamUser> ();
			steamFriends = steamClient.GetHandler<SteamFriends>();
			
			steamClient.Connect ();
			#endregion
			
			
			while (true) {
				
				
				CallbackMsg msg = steamClient.WaitForCallback (true);
				
				//Console Debug
				printConsole (msg.ToString(),ConsoleColor.Blue,true);
				
				
				#region Logged Off Handler
				msg.Handle<SteamUser.LoggedOffCallback> (callback =>
				{
					printConsole("Logged Off: "+callback.Result,ConsoleColor.Red);
				});
				#endregion
				
				
				#region Steam Disconnect Handler
				msg.Handle<SteamClient.DisconnectedCallback> (callback =>
				{
					printConsole("Disconnected.",ConsoleColor.Red);
				});
				#endregion
				
				
				#region Steam Connect Handler
				
				/**
				 * --Steam Connection Callback
				 * 
				 * It's not needed to modify this section
				 */
				
				msg.Handle<SteamClient.ConnectedCallback> (callback =>
				{
					//Print Callback
					printConsole("Steam Connected Callback: "+callback.Result, ConsoleColor.Cyan);
					
					//Validate Result
					if(callback.Result==EResult.OK){
						
						//Get Steam Login Details
						printConsole("Username: "******"Password: "******"Getting Web Cookies...",ConsoleColor.Yellow);
						
						//Get Web Cookies
						SteamWeb web = new SteamWeb();
						WebCookies = web.DoLogin (user,pass);
						
						if(WebCookies!=null){
							printConsole ("SteamWeb Cookies retrived.",ConsoleColor.Green);
							//Do Login
							steamUser.LogOn (new SteamUser.LogOnDetails{
								Username = user,
								Password = pass
							});
						}else{
							printConsole ("Error while getting SteamWeb Cookies.",ConsoleColor.Red);
						}
						
					}else{
						
						//Failure
						printConsole ("Failed to Connect to steam.",ConsoleColor.Red);	
					}
					
				});
				#endregion
				
				
				#region Steam Login Handler
				//Logged in (or not)
				msg.Handle<SteamUser.LoggedOnCallback>( callback =>
        		{
					printConsole("Logged on callback: "+callback.Result, ConsoleColor.Cyan);
					
					if(callback.Result != EResult.OK){
						printConsole("Login Failed!",ConsoleColor.Red);
					}else{
						printConsole("Successfulyl Logged In!\nWelcome "+steamUser.SteamID,ConsoleColor.Green);
						
						//Set community status
						steamFriends.SetPersonaName(BotPersonaName);
						steamFriends.SetPersonaState(BotPersonaState);
					}
					
        		});
				#endregion
				
				
				#region Steam Trade Start
				/**
				 * 
				 * Steam Trading Handler
				 *  
				 */
				msg.Handle<SteamTrading.TradeStartSessionCallback>(call =>
				{
					
					//Trading
					trade = null;
					trade = new TradeSystem();
					trade.initTrade(steamUser.SteamID,call.Other,WebCookies);
					
				});
				#endregion
				
				#region Trade Requested Handler
				//Don't modify this
				msg.Handle<SteamTrading.TradeProposedCallback>( thing =>
				{
					//Trade Callback
					printConsole ("Trade Proposed Callback. Other: "+thing.Other+"\n");
					
					//Accept It
					steamTrade.RequestTrade(thing.Other);
					
				});
				#endregion

				msg.Handle<SteamFriends.PersonaStateCallback>(callback =>
                {
                    if (callback.FriendID == steamUser.SteamID)
                        return;

                    EFriendRelationship relationship = steamFriends.GetFriendRelationship(callback.FriendID);
                    if (!(relationship == EFriendRelationship.RequestRecipient))
                        return;


					if(steamFriends.GetFriendRelationship(callback.FriendID)==EFriendRelationship.PendingInvitee){
						printConsole("[Friend] Friend Request Pending: " + callback.FriendID + "(" + steamFriends.GetFriendPersonaName(callback.FriendID) + ") - Accepted", ConsoleColor.Yellow);
						steamFriends.AddFriend(callback.FriendID);
					}
                });
				
				
				#region Steam Chat Handler
				/**
				 * 
				 * Steam Chat Handler
				 * 
				 */
				msg.Handle<SteamFriends.FriendMsgCallback>(callback =>
                {
					//Type (emote or chat)
                    EChatEntryType type = callback.EntryType;
					
					if(type == EChatEntryType.ChatMsg){
						//Message is a chat message
						
						//Reply with the same message
						steamFriends.SendChatMessage(callback.Sender,EChatEntryType.ChatMsg,callback.Message);
						
						//Chat API coming soon
						
					}else if(type == EChatEntryType.Emote){
						//Message is emote
						
						//Do nothing yet
					}

                });
				#endregion
				
		
			} //end while loop
			
			
		} //end Main method