Exemplo n.º 1
0
        private void OnTimer(object state)
        {
            if (Settings.Current.IRC.Enabled && !IRC.Instance.IsConnected)
            {
                Log.WriteWarn("Watchdog", "Forcing IRC reconnect.");

                IRC.Instance.Connect();
            }

            if (Steam.Instance.Client.IsConnected && Application.ChangelistTimer.Enabled)
            {
                AccountInfo.Sync();

                if (WebAuth.IsAuthorized)
                {
                    TaskManager.RunAsync(async() => await AccountInfo.RefreshAppsToIdle());
                }
                else
                {
                    WebAuth.AuthenticateUser();
                }
            }
            else if (DateTime.Now.Subtract(Connection.LastSuccessfulLogin).TotalMinutes >= 5.0)
            {
                Log.WriteWarn("Watchdog", "Forcing a Steam reconnect.");

                Connection.Reconnect(null, null);
            }
        }
Exemplo n.º 2
0
        private void OnTimer(object state)
        {
            if (Settings.Current.IRC.Enabled && !IRC.Instance.IsConnected)
            {
                Log.WriteWarn(nameof(Watchdog), "Forcing IRC reconnect.");

                IRC.Instance.Connect();
            }

            if (Steam.Instance.IsLoggedOn)
            {
                AccountInfo.Sync();
            }
            else if (DateTime.Now.Subtract(Connection.LastSuccessfulLogin).TotalMinutes >= 5.0)
            {
                IRC.Instance.SendOps("[Watchdog] Forcing a Steam reconnect.");

                Log.WriteWarn(nameof(Watchdog), "Forcing a Steam reconnect.");

                Connection.Reconnect(null, null);
            }

            if (DateTime.Now.Subtract(Steam.Instance.DepotProcessor.LastServerRefreshTime).TotalHours >= 2.0)
            {
                Log.WriteWarn(nameof(Watchdog), "Refreshing depot cdn servers");

                TaskManager.Run(Steam.Instance.DepotProcessor.UpdateContentServerList);
            }
        }
Exemplo n.º 3
0
        private void OnTimer(object state)
        {
            if (Settings.Current.IRC.Enabled && !IRC.Instance.IsConnected)
            {
                Log.WriteWarn("Watchdog", "Forcing IRC reconnect.");

                IRC.Instance.Connect();
            }

            if (Steam.Instance.Client.IsConnected && Application.ChangelistTimer.Enabled)
            {
                AccountInfo.Sync();
            }
            else if (DateTime.Now.Subtract(Connection.LastSuccessfulLogin).TotalMinutes >= 5.0)
            {
                Log.WriteWarn("Watchdog", "Forcing a Steam reconnect.");

                Connection.Reconnect(null, null);
            }
        }