//Specific for this state
        public override void InitState(MenuController menuController)
        {
            base.InitState(menuController);

            state = MenuController.MenuState.Game;
        }
Exemplo n.º 2
0
 //Dependency injection of the MenuController to make it easier to reference it from each menu
 public void InitState(MenuController menuController)
 {
     this.menuController = menuController;
 }