void LoadDependsSync() { if (depLoaders == null) { depLoaders = new AssetBundleLoader[bundleData.dependencies.Length]; for (int i = 0; i < bundleData.dependencies.Length; i++) { depLoaders[i] = bundleManager.CreateLoader(bundleData.dependencies[i]); } RefreshPrority(); } _currentLoadingDepCount = 0; for (int i = 0; i < depLoaders.Length; i++) { AssetBundleLoader depLoader = depLoaders[i]; if (!depLoader.isComplete) { depLoader.LoadBundleSync(); } } }
AssetBundleInfo LoadBundleSync(AssetBundleLoader loader) { return(loader.LoadBundleSync()); }