Exemplo n.º 1
0
        public string loadDescriptionElement()
        {
            DescriptionElement descriptionElement = new DescriptionElement(this.xmlKey, this.param);

            for (int i = 0; i < descriptionElement.param.Count; i++)
            {
                if (descriptionElement.param[i].GetType() == typeof(DescriptionElement))
                {
                    DescriptionElement descriptionElement2 = descriptionElement.param[i] as DescriptionElement;
                    descriptionElement.param[i] = descriptionElement2.loadDescriptionElement();
                }
                if (descriptionElement.param[i].GetType() == typeof(StardewValley.Object))
                {
                    string text;
                    Game1.objectInformation.TryGetValue((descriptionElement.param[i] as StardewValley.Object).parentSheetIndex, out text);
                    descriptionElement.param[i] = text.Split(new char[]
                    {
                        '/'
                    })[4];
                }
                if (descriptionElement.param[i].GetType() == typeof(Monster))
                {
                    DescriptionElement descriptionElement3;
                    if ((descriptionElement.param[i] as Monster).name.Equals("Frost Jelly"))
                    {
                        descriptionElement3         = new DescriptionElement("Strings\\StringsFromCSFiles:SlayMonsterQuest.cs.13772");
                        descriptionElement.param[i] = descriptionElement3.loadDescriptionElement();
                    }
                    else
                    {
                        descriptionElement3         = new DescriptionElement("Data\\Monsters:" + (descriptionElement.param[i] as Monster).name);
                        descriptionElement.param[i] = ((LocalizedContentManager.CurrentLanguageCode == LocalizedContentManager.LanguageCode.en) ? (descriptionElement3.loadDescriptionElement().Split(new char[]
                        {
                            '/'
                        }).Last <string>() + "s") : descriptionElement3.loadDescriptionElement().Split(new char[]
                        {
                            '/'
                        }).Last <string>());
                    }
                    descriptionElement.param[i] = descriptionElement3.loadDescriptionElement().Split(new char[]
                    {
                        '/'
                    }).Last <string>();
                }
                if (descriptionElement.param[i].GetType() == typeof(NPC))
                {
                    DescriptionElement descriptionElement4 = new DescriptionElement("Data\\NPCDispositions:" + (descriptionElement.param[i] as NPC).name);
                    descriptionElement.param[i] = descriptionElement4.loadDescriptionElement().Split(new char[]
                    {
                        '/'
                    }).Last <string>();
                }
            }
            if (descriptionElement.xmlKey == "")
            {
                return(string.Empty);
            }
            switch (descriptionElement.param.Count)
            {
            case 0:
            {
IL_29E:
                string text2 = Game1.content.LoadString(descriptionElement.xmlKey, new object[0]);
                if (this.xmlKey.Contains("Dialogue.cs.7") || this.xmlKey.Contains("Dialogue.cs.8"))
                {
                    text2 = Game1.content.LoadString(descriptionElement.xmlKey, new object[0]).Replace("/", " ");
                    text2 = ((text2[0] == ' ') ? text2.Substring(1) : text2);
                    return(text2);
                }
                return(text2);
            }

            case 1:
            {
                string text2 = Game1.content.LoadString(descriptionElement.xmlKey, new object[]
                    {
                        descriptionElement.param[0]
                    });
                return(text2);
            }

            case 2:
            {
                string text2 = Game1.content.LoadString(descriptionElement.xmlKey, new object[]
                    {
                        descriptionElement.param[0],
                        descriptionElement.param[1]
                    });
                return(text2);
            }

            case 3:
            {
                string text2 = Game1.content.LoadString(descriptionElement.xmlKey, new object[]
                    {
                        descriptionElement.param[0],
                        descriptionElement.param[1],
                        descriptionElement.param[2]
                    });
                return(text2);
            }

            case 4:
            {
                string text2 = Game1.content.LoadString(descriptionElement.xmlKey, new object[]
                    {
                        descriptionElement.param[0],
                        descriptionElement.param[1],
                        descriptionElement.param[2],
                        descriptionElement.param[3]
                    });
                return(text2);
            }
            }
            goto IL_29E;
        }
Exemplo n.º 2
0
        public string loadDescriptionElement()
        {
            DescriptionElement temp          = new DescriptionElement(xmlKey, param);
            string             returnString3 = "";

            for (int i = 0; i < temp.param.Count; i++)
            {
                if (temp.param[i] is DescriptionElement)
                {
                    DescriptionElement d3 = temp.param[i] as DescriptionElement;
                    temp.param[i] = d3.loadDescriptionElement();
                }
                if (temp.param[i] is Object)
                {
                    Game1.objectInformation.TryGetValue((temp.param[i] as Object).parentSheetIndex, out string objectInformation);
                    temp.param[i] = objectInformation.Split('/')[4];
                }
                if (temp.param[i] is Monster)
                {
                    DescriptionElement d2;
                    if ((temp.param[i] as Monster).name.Equals("Frost Jelly"))
                    {
                        d2            = new DescriptionElement("Strings\\StringsFromCSFiles:SlayMonsterQuest.cs.13772");
                        temp.param[i] = d2.loadDescriptionElement();
                    }
                    else
                    {
                        d2            = new DescriptionElement("Data\\Monsters:" + (temp.param[i] as Monster).name);
                        temp.param[i] = ((LocalizedContentManager.CurrentLanguageCode == LocalizedContentManager.LanguageCode.en) ? (d2.loadDescriptionElement().Split('/').Last() + "s") : d2.loadDescriptionElement().Split('/').Last());
                    }
                    temp.param[i] = d2.loadDescriptionElement().Split('/').Last();
                }
                if (temp.param[i] is NPC)
                {
                    DescriptionElement d = new DescriptionElement("Data\\NPCDispositions:" + (temp.param[i] as NPC).name);
                    temp.param[i] = d.loadDescriptionElement().Split('/').Last();
                }
            }
            if (temp.xmlKey == "")
            {
                return(string.Empty);
            }
            switch (temp.param.Count)
            {
            default:
                returnString3 = Game1.content.LoadString(temp.xmlKey);
                if (xmlKey.Contains("Dialogue.cs.7") || xmlKey.Contains("Dialogue.cs.8"))
                {
                    returnString3 = Game1.content.LoadString(temp.xmlKey).Replace("/", " ");
                    returnString3 = ((returnString3[0] == ' ') ? returnString3.Substring(1) : returnString3);
                }
                break;

            case 1:
                returnString3 = Game1.content.LoadString(temp.xmlKey, temp.param[0]);
                break;

            case 2:
                returnString3 = Game1.content.LoadString(temp.xmlKey, temp.param[0], temp.param[1]);
                break;

            case 3:
                returnString3 = Game1.content.LoadString(temp.xmlKey, temp.param[0], temp.param[1], temp.param[2]);
                break;

            case 4:
                returnString3 = Game1.content.LoadString(temp.xmlKey, temp.param[0], temp.param[1], temp.param[2], temp.param[3]);
                break;
            }
            return(returnString3);
        }
Exemplo n.º 3
0
        public string loadDescriptionElement()
        {
            DescriptionElement descriptionElement1 = new DescriptionElement(this.xmlKey, this.param);

            for (int index1 = 0; index1 < descriptionElement1.param.Count; ++index1)
            {
                if (descriptionElement1.param[index1].GetType() == typeof(DescriptionElement))
                {
                    DescriptionElement descriptionElement2 = descriptionElement1.param[index1] as DescriptionElement;
                    descriptionElement1.param[index1] = (object)descriptionElement2.loadDescriptionElement();
                }
                if (descriptionElement1.param[index1].GetType() == typeof(Object))
                {
                    string str;
                    Game1.objectInformation.TryGetValue((descriptionElement1.param[index1] as Object).parentSheetIndex, out str);
                    descriptionElement1.param[index1] = (object)str.Split('/')[4];
                }
                if (descriptionElement1.param[index1].GetType() == typeof(Monster))
                {
                    DescriptionElement descriptionElement2;
                    if ((descriptionElement1.param[index1] as Monster).name.Equals("Frost Jelly"))
                    {
                        descriptionElement2 = new DescriptionElement("Strings\\StringsFromCSFiles:SlayMonsterQuest.cs.13772");
                        descriptionElement1.param[index1] = (object)descriptionElement2.loadDescriptionElement();
                    }
                    else
                    {
                        descriptionElement2 = new DescriptionElement("Data\\Monsters:" + (descriptionElement1.param[index1] as Monster).name);
                        List <object> objectList = descriptionElement1.param;
                        int           index2     = index1;
                        string        str;
                        if (LocalizedContentManager.CurrentLanguageCode != LocalizedContentManager.LanguageCode.en)
                        {
                            str = ((IEnumerable <string>)descriptionElement2.loadDescriptionElement().Split('/')).Last <string>();
                        }
                        else
                        {
                            str = ((IEnumerable <string>)descriptionElement2.loadDescriptionElement().Split('/')).Last <string>() + "s";
                        }
                        objectList[index2] = (object)str;
                    }
                    descriptionElement1.param[index1] = (object)((IEnumerable <string>)descriptionElement2.loadDescriptionElement().Split('/')).Last <string>();
                }
                if (descriptionElement1.param[index1].GetType() == typeof(NPC))
                {
                    DescriptionElement descriptionElement2 = new DescriptionElement("Data\\NPCDispositions:" + (descriptionElement1.param[index1] as NPC).name);
                    descriptionElement1.param[index1] = (object)((IEnumerable <string>)descriptionElement2.loadDescriptionElement().Split('/')).Last <string>();
                }
            }
            if (descriptionElement1.xmlKey == "")
            {
                return(string.Empty);
            }
            string str1;

            switch (descriptionElement1.param.Count)
            {
            case 1:
                str1 = Game1.content.LoadString(descriptionElement1.xmlKey, descriptionElement1.param[0]);
                break;

            case 2:
                str1 = Game1.content.LoadString(descriptionElement1.xmlKey, descriptionElement1.param[0], descriptionElement1.param[1]);
                break;

            case 3:
                str1 = Game1.content.LoadString(descriptionElement1.xmlKey, descriptionElement1.param[0], descriptionElement1.param[1], descriptionElement1.param[2]);
                break;

            case 4:
                str1 = Game1.content.LoadString(descriptionElement1.xmlKey, descriptionElement1.param[0], descriptionElement1.param[1], descriptionElement1.param[2], descriptionElement1.param[3]);
                break;

            default:
                str1 = Game1.content.LoadString(descriptionElement1.xmlKey);
                if (this.xmlKey.Contains("Dialogue.cs.7") || this.xmlKey.Contains("Dialogue.cs.8"))
                {
                    string str2 = Game1.content.LoadString(descriptionElement1.xmlKey).Replace("/", " ");
                    str1 = (int)str2[0] == 32 ? str2.Substring(1) : str2;
                    break;
                }
                break;
            }
            return(str1);
        }