IMGUIHyperLabel CreateLabel(string title, string icon, string iconFolder) { var image = EditorAssetDatabase.GetTextureAtPath(iconFolder + icon); var label = new IMGUIHyperLabel(new GUIContent(title, image), SettingsWindowStyles.DescriptionLabelStyle); label.SetMouseOverColor(SettingsWindowStyles.SelectedElementColor); return(label); }
public static Texture2D GetSocialIcon(string iconName) { return(EditorAssetDatabase.GetTextureAtPath($"{SocialIconsPath}/{iconName}")); }