Exemplo n.º 1
0
        public static bool Equals(BattleAttributes attr1, BattleAttributes attr2)
        {
            if (object.ReferenceEquals(attr1, attr2))
            {
                return(true);
            }
            if (attr1 == null || attr2 == null)
            {
                return(false);
            }
            if (attr1.BattleEndedAt != attr2.BattleEndedAt || attr1.DamagePercentage != attr2.DamagePercentage || attr1.TimeLeft != attr2.TimeLeft || attr1.LootCreditsEarned != attr2.LootCreditsEarned || attr1.LootMaterialsEarned != attr2.LootMaterialsEarned || attr1.LootContrabandEarned != attr2.LootContrabandEarned || attr1.DeathLogCount != attr2.DeathLogCount)
            {
                return(false);
            }
            int i             = 0;
            int deathLogCount = attr1.DeathLogCount;

            while (i < deathLogCount)
            {
                if (attr1.deathLogUids[i] != attr2.deathLogUids[i])
                {
                    return(false);
                }
                if (attr1.deathLogTimes[i] != attr2.deathLogTimes[i])
                {
                    return(false);
                }
                i++;
            }
            return(true);
        }
Exemplo n.º 2
0
 public unsafe static long $Invoke1(long instance, long *args)
 {
     return(GCHandledObjects.ObjectToGCHandle(BattleAttributes.Equals((BattleAttributes)GCHandledObjects.GCHandleToObject(*args), (BattleAttributes)GCHandledObjects.GCHandleToObject(args[1]))));
 }