void frm_Shown(object sender, EventArgs e) { panel.Height = this.ClientSize.Height; panel.Width = panel.Height + 20; panel.Top = (this.ClientSize.Height - panel.Height) / 2; panel.Left = (this.ClientSize.Width - panel.Width) / 2; Point panelCenter = new Point(panel.Width / 2, panel.Height / 2); int radius = (this.ClientSize.Height - 20) / 2; wheel = new GameWheel(panelCenter, radius, 50, 1000, 25); wheel.SetGraphics(panel.CreateGraphics()); wheel.Draw(); }
void frm_Shown(object sender, EventArgs e) { panel.Height = this.ClientSize.Height; panel.Width = panel.Height + 60; panel.Top = (this.ClientSize.Height - panel.Height) / 2; panel.Left = (this.ClientSize.Width - panel.Width) / 2; Point panelCenter = new Point(panel.Width / 2, panel.Height / 2); int radius = (this.ClientSize.Height - 20) / 2; string[] values = new String[] { "A1", "B2", "C1", "D2", "E1", "F2", "G1" }; wheel = new GameWheel(panelCenter, radius, values); wheel.SetGraphics(panel.CreateGraphics()); wheel.Draw(); }