public void Initialize(ISettings conf) { _soundPicker = new SoundPicker(this); _soundPicker.WatchProject(PluginManager.Core.Project); _soundPicker.Refresh(); PluginManager.Register(this, _soundPicker, "Sound Test"); PluginManager.Core.LoadProject += IDE_LoadProject; PluginManager.Core.UnloadProject += IDE_UnloadProject; PluginManager.Core.TestGame += IDE_TestGame; }