Exemplo n.º 1
0
 /// <summary>
 ///
 /// </summary>
 public static void NormalizeColumns(ReadOnlyArrayView <Vector2d> matrix, Interval2d interval, ArrayView <Vector2d> result)
 {
     for (int i = 0; i < matrix.Count; i++)
     {
         result[i] = interval.Normalize(matrix[i]);
     }
 }
Exemplo n.º 2
0
 /// <summary>
 ///
 /// </summary>
 public static void RemapColumns(ReadOnlyArrayView <Vector2d> matrix, Interval2d from, Interval2d to, ArrayView <Vector2d> result)
 {
     for (int i = 0; i < matrix.Count; i++)
     {
         result[i] = Interval2d.Remap(matrix[i], from, to);
     }
 }
Exemplo n.º 3
0
 /// <summary>
 ///
 /// </summary>
 public static void RemapColumns(ReadOnlyArrayView <Vector2d> matrix, Interval2d from, Interval2d to, ArrayView <Vector2d> result)
 {
     ForEach(new UniformPartitioner(0, matrix.Count), p =>
     {
         for (int i = p.From; i < p.To; i++)
         {
             result[i] = Interval2d.Remap(matrix[i], from, to);
         }
     });
 }
Exemplo n.º 4
0
 /// <summary>
 ///
 /// </summary>
 public static void EvaluateColumns(ReadOnlyArrayView <Vector2d> matrix, Interval2d interval, ArrayView <Vector2d> result)
 {
     ForEach(new UniformPartitioner(0, matrix.Count), p =>
     {
         for (int i = p.From; i < p.To; i++)
         {
             result[i] = interval.Evaluate(matrix[i]);
         }
     });
 }
Exemplo n.º 5
0
 /// <summary>
 /// Returns a random 2d vector which has components within the given interval
 /// </summary>
 /// <param name="random"></param>
 /// <param name="interval"></param>
 /// <returns></returns>
 public static Vector2d NextVector2d(this Random random, Interval2d interval)
 {
     return(new Vector2d(
                interval.X.Evaluate(random.NextDouble()),
                interval.Y.Evaluate(random.NextDouble())));
 }
Exemplo n.º 6
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="point"></param>
 /// <param name="from"></param>
 /// <param name="to"></param>
 /// <returns></returns>
 public static Vector2d Remap(Vector2d point, Interval2d from, Interval2d to)
 {
     point.X = Intervald.Remap(point.X, from.X, to.X);
     point.Y = Intervald.Remap(point.Y, from.Y, to.Y);
     return(point);
 }