public void JoinRace() { // add name to firebase player.LeaveFlyer(); player.TakeRacingFlyer(); outerBounds.enabled = true; username = (username == null) ? PlayerPrefs.GetString("username") : username; List <string> players = JoinFirebaseLobby(); uIManager.ToggleRacingLobby(true, null); // TODO: pass the current names in the racing lobby }
public void LeaveFlyer() { player.LeaveFlyer(); }