/// <summary> /// Set the world Y position. /// </summary> /// <param name="argTransform">Transform to change position of.</param> /// <param name="argY">The new world Y coordinate.</param> public static void SetPositionY(this Transform argTransform, float argY) { TransformExtensions.SetPosition(argTransform, argTransform.position.x, argY, argTransform.position.z); }
/// <summary> /// Set the local Z position. /// </summary> /// <param name="argTransform">Transform to change position of.</param> /// <param name="argZ">The new local Z coordinate.</param> public static void SetLocalPositionZ(this Transform argTransform, float argZ) { TransformExtensions.SetPosition(argTransform, argTransform.localPosition.x, argTransform.localPosition.y, argZ); }
/// <summary> /// Set the world Z position. /// </summary> /// <param name="argTransform">Transform to change position of.</param> /// <param name="argX">The new world Z coordinate.</param> public static void SetPositionX(this Transform argTransform, float argX) { TransformExtensions.SetPosition(argTransform, argX, argTransform.position.y, argTransform.position.z); }