public IntroSecondState(Game1 Game, string name) :
     base(Game, name)
 {
     spriteFont = Game.fontManager.GetFont(14);
     textBox    = TextUtils.CreateTextBoxConfig(spriteFont,
                                                new Rectangle(10,
                                                              Game1.ScreenSize.Y,
                                                              Game1.ScreenSize.X - 20,
                                                              Game1.ScreenSize.Y - 20),
                                                "Data/storydata.dat",
                                                false);
 }
Exemplo n.º 2
0
 public OutroState(Game1 Game, string name) :
     base(Game, name)
 {
     spriteFont = Game.fontManager.GetFont(16);
     textBox    = TextUtils.CreateTextBoxConfig(spriteFont,
                                                new Rectangle((Game1.ScreenSize.X - TextBoxWidth) / 2,
                                                              Game1.ScreenSize.Y,
                                                              TextBoxWidth,
                                                              Game1.ScreenSize.Y - 20),
                                                "Data/storydata.dat",
                                                false);
 }