Exemplo n.º 1
0
        public override void update(Scene pScene, float currTime)
        {
            // Add your update below this line: ----------------------------
            SoundMan.Update();

            InputMan.Update();

            TimerMan.Update(currTime);
            GameObjectMan.Update();

            // check collision
            CollisionPairMan.Process();

            // Delete any objects here...
            DelayedObjectMan.Process();
        }