public virtual void MovePlayerShipRight() { if (this.playerShip.TopLeft.Col < this.renderer.GetWidth() - 22) { playerShip.MoveRight(); } }
public void doCommand() { _ship.MoveRight(); }
public virtual void MovePlayerShipRight() { if (this.playerShip.TopLeft.Col < this.renderer.GetWidth() - 22) { playerShip.MoveRight(); } }
public void doCommand() { _ship.MoveRight(); }