Exemplo n.º 1
0
 public virtual void checkGameObjectTreeCollision(GameObjectTree tree)
 {
     if (tree.getCollisionComponent().checkCollision(this.collisionComponent, tree.getCollisionComponent()))
     {
         GameObjectTree columnTemp = activeColumns;
         while (columnTemp != null)
         {
             if (columnTemp.getStatus() == Status.Active)
             {
                 columnTemp.checkGameObjectTreeCollision(tree);
             }
             columnTemp = columnTemp.nextNode;
         }
     }
 }