Exemplo n.º 1
0
        public static void DequeueRequest(SongRequest request, bool updateUI = true)
        {
            if (request.status != RequestStatus.Wrongsong && request.status != RequestStatus.SongSearch)
            {
                RequestHistory.Songs.Insert(0, request);                                                                                      // Wrong song requests are not logged into history, is it possible that other status states shouldn't be moved either?
            }
            if (RequestHistory.Songs.Count > RequestBotConfig.Instance.RequestHistoryLimit)
            {
                int diff = RequestHistory.Songs.Count - RequestBotConfig.Instance.RequestHistoryLimit;
                RequestHistory.Songs.RemoveRange(RequestHistory.Songs.Count - diff - 1, diff);
            }
            RequestQueue.Songs.Remove(request);
            RequestHistory.Write();
            RequestQueue.Write();

            // Decrement the requestors request count, since their request is now out of the queue

            if (!RequestBotConfig.Instance.LimitUserRequestsToSession)
            {
                if (RequestTracker.ContainsKey(request.requestor.Id))
                {
                    RequestTracker[request.requestor.Id].numRequests--;
                }
            }

            if (updateUI == false)
            {
                return;
            }

            UpdateRequestUI();
            _refreshQueue = true;
        }
Exemplo n.º 2
0
        // BUG: Testing major changes. This will get seriously refactored soon.
        private async Task CheckRequest(RequestInfo requestInfo)
        {
            TwitchUser requestor = requestInfo.requestor;
            string     request   = requestInfo.request;

            string normalrequest = normalize.NormalizeBeatSaverString(requestInfo.request);

            var id = GetBeatSaverId(normalize.RemoveSymbols(ref request, normalize._SymbolsNoDash));

            if (id != "")
            {
                // Remap song id if entry present. This is one time, and not correct as a result. No recursion right now, could be confusing to the end user.
                if (songremap.ContainsKey(id) && !requestInfo.flags.HasFlag(CmdFlags.NoFilter))
                {
                    request = songremap[id];
                    QueueChatMessage($"Remapping request {requestInfo.request} to {request}");
                }

                string requestcheckmessage = IsRequestInQueue(normalize.RemoveSymbols(ref request, normalize._SymbolsNoDash));               // Check if requested ID is in Queue
                if (requestcheckmessage != "")
                {
                    QueueChatMessage(requestcheckmessage);
                    return;
                }

                if (RequestBotConfig.Instance.OfflineMode && RequestBotConfig.Instance.offlinepath != "" && !MapDatabase.MapLibrary.ContainsKey(id))
                {
                    foreach (string directory in Directory.GetDirectories(RequestBotConfig.Instance.offlinepath, id + "*"))
                    {
                        await MapDatabase.LoadCustomSongs(directory, id);

                        await Task.Run(async() =>
                        {
                            while (MapDatabase.DatabaseLoading)
                            {
                                await Task.Delay(25);
                            }
                        });

                        break;
                    }
                }
            }

            JSONNode result = null;

            string errorMessage = "";

            // Get song query results from beatsaver.com
            if (!RequestBotConfig.Instance.OfflineMode)
            {
                string requestUrl = (id != "") ? $"https://beatsaver.com/api/maps/detail/{normalize.RemoveSymbols(ref request, normalize._SymbolsNoDash)}" : $"https://beatsaver.com/api/search/text/0?q={normalrequest}";

                var resp = await Plugin.WebClient.GetAsync(requestUrl, System.Threading.CancellationToken.None);

                if (resp.IsSuccessStatusCode)
                {
                    result = resp.ConvertToJsonNode();
                }
                else
                {
                    errorMessage = $"Invalid BeatSaver ID \"{request}\" specified. {requestUrl}";
                }
            }

            SongFilter filter = SongFilter.All;

            if (requestInfo.flags.HasFlag(CmdFlags.NoFilter))
            {
                filter = SongFilter.Queue;
            }
            List <JSONObject> songs = GetSongListFromResults(result, request, ref errorMessage, filter, requestInfo.state.sort != "" ? requestInfo.state.sort : AddSortOrder.ToString());

            bool autopick = RequestBotConfig.Instance.AutopickFirstSong || requestInfo.flags.HasFlag(CmdFlags.Autopick);

            // Filter out too many or too few results
            if (songs.Count == 0)
            {
                if (errorMessage == "")
                {
                    errorMessage = $"No results found for request \"{request}\"";
                }
            }
            else if (!autopick && songs.Count >= 4)
            {
                errorMessage = $"Request for '{request}' produces {songs.Count} results, narrow your search by adding a mapper name, or use https://beatsaver.com to look it up.";
            }
            else if (!autopick && songs.Count > 1 && songs.Count < 4)
            {
                var msg = new QueueLongMessage(1, 5);
                msg.Header($"@{requestor.DisplayName}, please choose: ");
                foreach (var eachsong in songs)
                {
                    msg.Add(new DynamicText().AddSong(eachsong).Parse(BsrSongDetail), ", ");
                }
                msg.end("...", $"No matching songs for for {request}");
                return;
            }
            else
            {
                if (!requestInfo.flags.HasFlag(CmdFlags.NoFilter))
                {
                    errorMessage = SongSearchFilter(songs[0], false);
                }
            }

            // Display reason why chosen song was rejected, if filter is triggered. Do not add filtered songs
            if (errorMessage != "")
            {
                QueueChatMessage(errorMessage);
                return;
            }

            JSONObject song = songs[0];

            // Song requests should try to be current. If the song was local, we double check for a newer version

            //if ((song["downloadUrl"].Value == "") && !RequestBotConfig.Instance.OfflineMode )
            //{
            //    //QueueChatMessage($"song:  {song["id"].Value.ToString()} ,{song["songName"].Value}");

            //    yield return Utilities.Download($"https://beatsaver.com/api/maps/detail/{song["id"].Value.ToString()}", Utilities.DownloadType.Raw, null,
            //     // Download success
            //     (web) =>
            //     {
            //         result = JSON.Parse(web.downloadHandler.text);
            //         var newsong = result["song"].AsObject;

            //         if (result != null && newsong["version"].Value != "")
            //         {
            //             new SongMap(newsong);
            //             song = newsong;
            //         }
            //     },
            //     // Download failed,  song probably doesn't exist on beatsaver
            //     (web) =>
            //     {
            //         // Let player know that the song is not current on BeatSaver
            //         requestInfo.requestInfo += " *LOCAL ONLY*";
            //         ; //errorMessage = $"Invalid BeatSaver ID \"{request}\" specified. {requestUrl}";
            //     });

            //}

            RequestTracker[requestor.Id].numRequests++;
            listcollection.add(duplicatelist, song["id"].Value);
            if ((requestInfo.flags.HasFlag(CmdFlags.MoveToTop)))
            {
                RequestQueue.Songs.Insert(0, new SongRequest(song, requestor, requestInfo.requestTime, RequestStatus.Queued, requestInfo.requestInfo));
            }
            else
            {
                RequestQueue.Songs.Add(new SongRequest(song, requestor, requestInfo.requestTime, RequestStatus.Queued, requestInfo.requestInfo));
            }

            RequestQueue.Write();

            Writedeck(requestor, "savedqueue");     // This can be used as a backup if persistent Queue is turned off.

            if (!requestInfo.flags.HasFlag(CmdFlags.SilentResult))
            {
                new DynamicText().AddSong(ref song).QueueMessage(AddSongToQueueText.ToString());
            }

            Dispatcher.RunOnMainThread(() =>
            {
                UpdateRequestUI();
                _refreshQueue = true;
            });
        }