Exemplo n.º 1
0
        public void UpdatePlaylists()
        {
            _CachedPlaylists = new List <Playlist>();

            Stopwatch timer = new Stopwatch();

            timer.Start();
            foreach (String path in _PlaylistsDirectories)
            {
                Logger.Debug("Reading playlists located at: {0}", path);
                if (!Directory.Exists(path))
                {
                    Logger.Info("Playlist path does not exist: {0}", path);
                    continue;
                }

                string[] files = Directory.GetFiles(path);
                foreach (string file in files)
                {
                    Logger.Debug("Checking file {0}", file);
                    if (Path.GetExtension(file) == ".json" || Path.GetExtension(file) == ".bplist")
                    {
                        Playlist p = ParsePlaylist(file);
                        _CachedPlaylists.Add(p);
                    }
                }
            }
            timer.Stop();
            Logger.Debug("Processing playlists took {0}ms", timer.ElapsedMilliseconds);
        }
        public static bool WritePlaylist(Playlist p, String fileName)
        {
            Logger.Debug("WritePlaylist - {0}", fileName);

            JSONNode root = new JSONObject();

            root.Add("playlistTitle", p.Title);
            root.Add("playlistAuthor", p.Author);
            root.Add("image", p.Image);

            JSONArray songs = new JSONArray();

            root.Add("songs", songs);
            foreach (PlaylistSong ps in p.Songs)
            {
                var jsonSong = new JSONObject();
                jsonSong.Add("key", ps.Key);
                jsonSong.Add("songName", ps.SongName);
                jsonSong.Add("levelId", ps.LevelId);

                songs.Add(jsonSong);
            }

            File.WriteAllText(fileName, root.ToString(4));
            return(true);
        }
Exemplo n.º 3
0
        /// <summary>
        /// Save helper.
        /// </summary>
        private void _Save(String path)
        {
            if (this.DisableSavingSettings)
            {
                Logger.Info("Saving settings has been disabled...");
                return;
            }

            // TODO - not here
            if (searchTerms.Count > 10)
            {
                searchTerms.RemoveRange(10, searchTerms.Count - 10);
            }

            var settings = new XmlWriterSettings
            {
                OmitXmlDeclaration  = false,
                Indent              = true,
                NewLineOnAttributes = true,
                NewLineHandling     = System.Xml.NewLineHandling.Entitize
            };

            using (var stream = new StreamWriter(path, false, Utf8Encoding))
            {
                using (var writer = XmlWriter.Create(stream, settings))
                {
                    SettingsSerializer.Serialize(writer, this);
                }
            }
        }
        public ScoreSaberDataFile(byte[] data)
        {
            Stopwatch timer = new Stopwatch();

            timer.Start();

            SongVersionToScoreSaberData = new Dictionary <string, ScoreSaberData>();

            System.Globalization.NumberStyles style = System.Globalization.NumberStyles.AllowDecimalPoint;

            string result = System.Text.Encoding.UTF8.GetString(data);

            JSONNode rootNode = JSON.Parse(result);

            foreach (KeyValuePair <string, JSONNode> kvp in rootNode)
            {
                JSONNode difficultyNodes = kvp.Value;
                foreach (KeyValuePair <string, JSONNode> innerKvp in difficultyNodes)
                {
                    JSONNode node           = innerKvp.Value;
                    String   version        = node["key"];
                    String   name           = node["name"];
                    String   difficultyName = node["difficulty"];
                    if (difficultyName == "Expert+")
                    {
                        difficultyName = "ExpertPlus";
                    }

                    float pp = 0;
                    float.TryParse(node["pp"], style, System.Globalization.CultureInfo.InvariantCulture, out pp);

                    float starDifficulty = 0;
                    float.TryParse(node["star"], style, System.Globalization.CultureInfo.InvariantCulture, out starDifficulty);

                    ScoreSaberData ppData = null;
                    if (!SongVersionToScoreSaberData.ContainsKey(version))
                    {
                        ppData = new ScoreSaberData
                        {
                            version = version,
                            name    = name
                        };

                        SongVersionToScoreSaberData.Add(version, ppData);
                    }
                    else
                    {
                        ppData = SongVersionToScoreSaberData[version];
                    }

                    // add difficulty
                    ppData.AddDifficultyRating(difficultyName, pp, starDifficulty);
                }
            }

            timer.Stop();
            Logger.Debug("Processing ScoreSaber data took {0}ms", timer.ElapsedMilliseconds);
        }
Exemplo n.º 5
0
        public static Playlist ParsePlaylist(String path)
        {
            try
            {
                if (!File.Exists(path))
                {
                    Logger.Debug("Playlist file no longer exists: {0}", path);
                    return(null);
                }

                Logger.Debug("Parsing playlist at {0}", path);
                String   json     = File.ReadAllText(path);
                Playlist playlist = new Playlist();

                JSONNode playlistNode = JSON.Parse(json);

                playlist.Image            = playlistNode["image"];
                playlist.Title            = playlistNode["playlistTitle"];
                playlist.Author           = playlistNode["playlistAuthor"];
                playlist.Songs            = new List <PlaylistSong>();
                playlist.CustomDetailUrl  = playlistNode["customDetailUrl"];
                playlist.CustomArchiveUrl = playlistNode["customArchiveUrl"];
                if (!string.IsNullOrEmpty(playlist.CustomDetailUrl))
                {
                    if (!playlist.CustomDetailUrl.EndsWith("/"))
                    {
                        playlist.CustomDetailUrl += "/";
                    }
                    Logger.Debug("Found playlist with custom URL! Name: " + playlist.Title + ", CustomDetailURL: " + playlist.CustomDetailUrl);
                }
                foreach (JSONNode node in playlistNode["songs"].AsArray)
                {
                    PlaylistSong song = new PlaylistSong
                    {
                        Key      = node["key"],
                        SongName = node["songName"],
                        LevelId  = node["levelId"],
                        Hash     = node["hash"]
                    };

                    playlist.Songs.Add(song);
                }

                playlist.Path = path;
                return(playlist);
            }
            catch (Exception e)
            {
                Logger.Exception("Exception parsing playlist: ", e);
            }

            return(null);
        }
Exemplo n.º 6
0
        /// <summary>
        /// Favorites used to exist as part of the song_browser_settings.xml
        /// This makes little sense now.  This is the upgrade path.
        /// Convert all existing favorites to the best of our effort into a playlist.
        /// </summary>
        /// <param name="levelIdToCustomLevel"></param>
        /// <param name="levelIdToSongVersion"></param>
        public void ConvertFavoritesToPlaylist(Dictionary <String, SongLoaderPlugin.OverrideClasses.CustomLevel> levelIdToCustomLevel,
                                               Dictionary <string, string> levelIdToSongVersion)
        {
            // Check if we have favorites to convert to the playlist
            if (this.Favorites.Count <= 0)
            {
                return;
            }

            // check if the playlist exists
            String playlistPath   = Path.Combine(Environment.CurrentDirectory, "Playlists", DefaultConvertedFavoritesPlaylistName);
            bool   playlistExists = false;

            if (File.Exists(playlistPath))
            {
                playlistExists = true;
            }

            // abort here if playlist already exits.
            if (playlistExists)
            {
                Logger.Info("Not converting song_browser_setting.xml favorites because {0} already exists...", playlistPath);
                return;
            }

            Logger.Info("Converting {0} Favorites in song_browser_settings.xml to {1}...", this.Favorites.Count, playlistPath);

            // written like this in case we ever want to support adding to this playlist
            Playlist p = null;

            if (playlistExists)
            {
                p = PlaylistsReader.ParsePlaylist(playlistPath);
            }
            else
            {
                p = new Playlist
                {
                    Title  = "Song Browser Favorites",
                    Author = "SongBrowserPlugin",
                    Path   = "",
                    Image  = Base64Sprites.PlaylistIconB64,
                    Songs  = new List <PlaylistSong>(),
                };
            }

            List <String> successfullyRemoved = new List <string>();

            this.Favorites.RemoveWhere(levelId =>
            {
                PlaylistSong playlistSong = new PlaylistSong
                {
                    LevelId = levelId
                };

                if (levelIdToCustomLevel.ContainsKey(levelId) && levelIdToSongVersion.ContainsKey(levelId))
                {
                    playlistSong.SongName = levelIdToCustomLevel[levelId].songName;
                    playlistSong.Key      = levelIdToSongVersion[levelId];
                }
                else
                {
                    // No easy way to look up original songs... They will still work but have wrong song name in playlist.
                    playlistSong.SongName = levelId;
                    playlistSong.Key      = "";
                }

                p.Songs.Add(playlistSong);

                return(true);
            });

            PlaylistWriter.WritePlaylist(p, playlistPath);

            if (String.IsNullOrEmpty(this.currentEditingPlaylistFile))
            {
                this.currentEditingPlaylistFile = playlistPath;
            }

            this.Save();
        }
Exemplo n.º 7
0
        /// <summary>
        /// Load the settings file for this plugin.
        /// If we fail to load return Default settings.
        /// </summary>
        /// <returns>SongBrowserSettings</returns>
        public static SongBrowserSettings Load()
        {
            Logger.Trace("Load()");
            SongBrowserSettings retVal = null;

            // No Settings file.
            String settingsFilePath = SongBrowserSettings.SettingsPath();

            if (File.Exists(settingsFilePath))
            {
                // Deserialization from JSON
                FileStream fs = null;
                try
                {
                    fs = File.OpenRead(settingsFilePath);
                    XmlSerializer serializer = new XmlSerializer(typeof(SongBrowserSettings));
                    retVal = (SongBrowserSettings)serializer.Deserialize(fs);

                    // Success loading, sane time to make a backup
                    retVal.SaveBackup();
                }
                catch (Exception e)
                {
                    Logger.Exception("Unable to deserialize song browser settings file, using default settings: ", e);
                    retVal = new SongBrowserSettings
                    {
                        DisableSavingSettings = true
                    };
                }
                finally
                {
                    if (fs != null)
                    {
                        fs.Close();
                    }
                }
            }
            else
            {
                Logger.Debug("Settings file does not exist, returning defaults: " + settingsFilePath);
                retVal = new SongBrowserSettings();
            }

            // check if the playlist directory exists, make it otherwise.
            String playlistDirPath = Path.Combine(Environment.CurrentDirectory, "Playlists");

            if (!Directory.Exists(playlistDirPath))
            {
                Directory.CreateDirectory(playlistDirPath);
            }

            // Load Downloader favorites but only once, we'll convert them once, empty the song_browser_setting.xml favorites and never load it again.
            String playlistPath = Path.Combine(Environment.CurrentDirectory, "Playlists", DefaultConvertedFavoritesPlaylistName);

            if (!File.Exists(playlistPath))
            {
                if (File.Exists(SongBrowserSettings.DownloaderFavoritesFilePath()))
                {
                    String[] downloaderFavorites = File.ReadAllLines(SongBrowserSettings.DownloaderFavoritesFilePath());
                    retVal.Favorites.UnionWith(downloaderFavorites);
                }
            }

            if (String.IsNullOrEmpty(retVal.currentEditingPlaylistFile))
            {
                retVal.currentEditingPlaylistFile = playlistPath;
            }

            return(retVal);
        }