Exemplo n.º 1
0
        private static void TradeComplete(Session Session, ClientMessage Message)
        {
            RoomInstance Instance = RoomManager.GetInstanceByRoomId(Session.CurrentRoomId);

            if (Instance == null)
            {
                return;
            }

            Trade Trade = Instance.TradeManager.GetTradeForUser(Session.CharacterId);

            if (Trade == null)
            {
                return;
            }

            Session TargetSession = SessionManager.GetSessionByCharacterId(Trade.UserOne == Session.CharacterId ?
                                                                           Trade.UserTwo : Trade.UserOne);

            if (TargetSession == null || !Trade.AcceptTrade(Trade.UserOne == Session.CharacterId))
            {
                return;
            }

            if (Trade.TradeStage == TradeStage.Finalized)
            {
                Session User1 = (TargetSession.CharacterId == Trade.UserOne ? TargetSession : Session);
                Session User2 = (TargetSession.CharacterId == Trade.UserTwo ? TargetSession : Session);

                Trade.DeliverItems(User1, User2);

                Session.SendData(TradeFinalizedComposer.Compose());
                TargetSession.SendData(TradeFinalizedComposer.Compose());

                Instance.TradeManager.StopTradeForUser(Session.CharacterId);
                Instance.TradeManager.StopTradeForUser(TargetSession.CharacterId);

                RoomActor Actor1 = Instance.GetActorByReferenceId(Session.CharacterId);
                RoomActor Actor2 = Instance.GetActorByReferenceId(TargetSession.CharacterId);

                if (Actor1 != null)
                {
                    Actor1.RemoveStatus("trd");
                    Actor1.UpdateNeeded = true;
                }

                if (Actor2 != null)
                {
                    Actor2.RemoveStatus("trd");
                    Actor2.UpdateNeeded = true;
                }
            }
        }
Exemplo n.º 2
0
        private static void TradeAccept(Session Session, ClientMessage Message)
        {
            RoomInstance Instance = RoomManager.GetInstanceByRoomId(Session.CurrentRoomId);

            if (Instance == null)
            {
                return;
            }

            Trade Trade = Instance.TradeManager.GetTradeForUser(Session.CharacterId);

            if (Trade == null || !Trade.AcceptTrade(Trade.UserOne == Session.CharacterId))
            {
                return;
            }

            ServerMessage TradeAcceptState = TradeAcceptStateComposer.Compose(Session.CharacterId, true);
            ServerMessage TradeFinalizing  = (Trade.TradeStage == TradeStage.Finalizing ? TradeFinalizingComposer.Compose()
                : null);

            Session.SendData(TradeAcceptState);

            if (TradeFinalizing != null)
            {
                Session.SendData(TradeFinalizing);
            }

            Session TargetSession = SessionManager.GetSessionByCharacterId(Trade.UserOne == Session.CharacterId ?
                                                                           Trade.UserTwo : Trade.UserOne);

            if (TargetSession != null)
            {
                TargetSession.SendData(TradeAcceptState);

                if (TradeFinalizing != null)
                {
                    TargetSession.SendData(TradeFinalizing);
                }
            }
        }