Exemplo n.º 1
0
        public static void ColorMaterialWithZone(MaterialPtr eMat, Zones z)
        {
            eMat.SetSceneBlending(SceneBlendType.SBT_TRANSPARENT_ALPHA);
            ColourValue c = CityManager.GetZoneColor(z);

            eMat.SetDiffuse(c.r, c.g, c.b, 0.5f);
            eMat.SetDepthWriteEnabled(false);
        }
Exemplo n.º 2
0
        /// <summary>
        /// Position this renderable on the city grid
        /// </summary>
        /// <param name="plotx">X Position in plot coords of this instance</param>
        /// <param name="ploty">Y Position in plot coords of this instance</param>
        public virtual void SetPosition(int plotx, int ploty)
        {
            PlotX = plotx;
            PlotY = ploty;
            Vector3 plotcenter = CityManager.GetPlotCenter(plotx, ploty);

            if (node != null)
            {
                node.SetPosition(plotcenter.x, plotcenter.y, plotcenter.z);
            }
        }
Exemplo n.º 3
0
        public static void ColorMaterialWithResource(MaterialPtr eMat, ResourceDict resources, ResourceType r)
        {
            ColourValue c   = CityManager.GetResourceColor(r);
            double      val = resources[r];

            val = Math.Log10(val) / 6.0;
            val = Math.Min(Math.Max(val, 0), 1);
            eMat.SetDiffuse(c.r, c.g, c.b, (float)val);
            eMat.SetSceneBlending(SceneBlendType.SBT_TRANSPARENT_ALPHA);
            eMat.SetDepthWriteEnabled(false);
        }
Exemplo n.º 4
0
 public void UpdateZoneVisibility()
 {
     if (((CityManager.ShowZones || CityManager.GetMouseMode() == States.MouseMode.DrawingZone) && this.data.Zone != Zones.Unzoned) ||
         (CityManager.ResourceToShow != null))
     {
         zoneNode.SetVisible(true);
     }
     else
     {
         zoneNode.SetVisible(false);
     }
 }
Exemplo n.º 5
0
        public override void SetPosition(int plotx, int ploty)
        {
            base.SetPosition(plotx, ploty);
            Vector3 plotcenter = CityManager.GetPlotCenter(plotx, ploty);

            if (zoneNode != null)
            {
                zoneNode.SetPosition(plotcenter.x, plotcenter.y + 1, plotcenter.z);
            }
            if (selectionBoxNode != null)
            {
                selectionBoxNode.SetPosition(plotcenter.x, plotcenter.y, plotcenter.z);
            }
        }