public override void OnRegister() { if (!photonView.isMine) { return; } view = GetComponent <SnakeNetworkPlayer>(); targetTowardsX = 0; targetTowardsY = view.step; view.map = GameObject.Find("onlineMap").GetComponent <OnlineMap>(); sceneManager = GameObject.Find("Manager").GetComponent <OnlineSceneManager>(); StartCoroutine(Init()); StartCoroutine(SpeedUp()); sceneManager.gameOverSignal.AddListener(DieSignal); }
public void StartGame() { sceneManager = GameObject.Find("Manager").GetComponent <OnlineSceneManager>(); sceneManager.photonView.RPC("StartGame", PhotonTargets.All); }