internal static void BulkConvertNormalizedFloatToByteClampOverflowsReduce(
                ref ReadOnlySpan <float> source,
                ref Span <byte> dest)
            {
                DebugGuard.IsTrue(source.Length == dest.Length, nameof(source), "Input spans must be of same length!");

                int remainder     = ImageMaths.Modulo4(source.Length);
                int adjustedCount = source.Length - remainder;

                if (adjustedCount > 0)
                {
                    BulkConvertNormalizedFloatToByteClampOverflows(
                        source.Slice(0, adjustedCount),
                        dest.Slice(0, adjustedCount));

                    source = source.Slice(adjustedCount);
                    dest   = dest.Slice(adjustedCount);
                }
            }
Exemplo n.º 2
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            internal static void NormalizedFloatToByteSaturateReduce(
                ref ReadOnlySpan <float> source,
                ref Span <byte> dest)
            {
                DebugGuard.IsTrue(source.Length == dest.Length, nameof(source), "Input spans must be of same length!");

                if (!IsAvailable)
                {
                    return;
                }

                int remainder     = ImageMaths.Modulo8(source.Length);
                int adjustedCount = source.Length - remainder;

                if (adjustedCount > 0)
                {
                    NormalizedFloatToByteSaturate(source.Slice(0, adjustedCount), dest.Slice(0, adjustedCount));

                    source = source.Slice(adjustedCount);
                    dest   = dest.Slice(adjustedCount);
                }
            }
            internal static void BulkConvertByteToNormalizedFloatReduce(
                ref ReadOnlySpan <byte> source,
                ref Span <float> dest)
            {
                DebugGuard.IsTrue(source.Length == dest.Length, nameof(source), "Input spans must be of same length!");

                if (!IsAvailable)
                {
                    return;
                }

                int remainder     = ImageMaths.ModuloP2(source.Length, Vector <byte> .Count);
                int adjustedCount = source.Length - remainder;

                if (adjustedCount > 0)
                {
                    BulkConvertByteToNormalizedFloat(source.Slice(0, adjustedCount), dest.Slice(0, adjustedCount));

                    source = source.Slice(adjustedCount);
                    dest   = dest.Slice(adjustedCount);
                }
            }