public bool Decode(StreamManipulator input)
		{
			decode_loop:
				for (;;) {
					switch (mode) {
						case LNUM:
							lnum = input.PeekBits(5);
							if (lnum < 0) {
								return false;
							}
							lnum += 257;
							input.DropBits(5);
							//  	    System.err.println("LNUM: "+lnum);
							mode = DNUM;
							goto case DNUM; // fall through
						case DNUM:
							dnum = input.PeekBits(5);
							if (dnum < 0) {
								return false;
							}
							dnum++;
							input.DropBits(5);
							//  	    System.err.println("DNUM: "+dnum);
							num = lnum+dnum;
							litdistLens = new byte[num];
							mode = BLNUM;
							goto case BLNUM; // fall through
						case BLNUM:
							blnum = input.PeekBits(4);
							if (blnum < 0) {
								return false;
							}
							blnum += 4;
							input.DropBits(4);
							blLens = new byte[19];
							ptr = 0;
							//  	    System.err.println("BLNUM: "+blnum);
							mode = BLLENS;
							goto case BLLENS; // fall through
						case BLLENS:
							while (ptr < blnum) {
								int len = input.PeekBits(3);
								if (len < 0) {
									return false;
								}
								input.DropBits(3);
								//  		System.err.println("blLens["+BL_ORDER[ptr]+"]: "+len);
								blLens[BL_ORDER[ptr]] = (byte) len;
								ptr++;
							}
							blTree = new InflaterHuffmanTree(blLens);
							blLens = null;
							ptr = 0;
							mode = LENS;
							goto case LENS; // fall through
						case LENS: 
						{
							int symbol;
							while (((symbol = blTree.GetSymbol(input)) & ~15) == 0) {
								/* Normal case: symbol in [0..15] */
							
								//  		  System.err.println("litdistLens["+ptr+"]: "+symbol);
								litdistLens[ptr++] = lastLen = (byte)symbol;
							
								if (ptr == num) {
									/* Finished */
									return true;
								}
							}
						
							/* need more input ? */
							if (symbol < 0) {
								return false;
							}
						
							/* otherwise repeat code */
							if (symbol >= 17) {
								/* repeat zero */
								//  		  System.err.println("repeating zero");
								lastLen = 0;
							} else {
								if (ptr == 0) {
									throw new SharpZipBaseException();
								}
							}
							repSymbol = symbol-16;
						}
							mode = REPS;
							goto case REPS; // fall through
						case REPS:
						{
							int bits = repBits[repSymbol];
							int count = input.PeekBits(bits);
							if (count < 0) {
								return false;
							}
							input.DropBits(bits);
							count += repMin[repSymbol];
							//  	      System.err.println("litdistLens repeated: "+count);
							
							if (ptr + count > num) {
								throw new SharpZipBaseException();
							}
							while (count-- > 0) {
								litdistLens[ptr++] = lastLen;
							}
							
							if (ptr == num) {
								/* Finished */
								return true;
							}
						}
							mode = LENS;
							goto decode_loop;
					}
				}
		}
		/// <summary>
		/// Reads the next symbol from input.  The symbol is encoded using the
		/// huffman tree.
		/// </summary>
		/// <param name="input">
		/// input the input source.
		/// </param>
		/// <returns>
		/// the next symbol, or -1 if not enough input is available.
		/// </returns>
		public int GetSymbol(StreamManipulator input)
		{
			int lookahead, symbol;
			if ((lookahead = input.PeekBits(9)) >= 0) {
				if ((symbol = tree[lookahead]) >= 0) {
					input.DropBits(symbol & 15);
					return symbol >> 4;
				}
				int subtree = -(symbol >> 4);
				int bitlen = symbol & 15;
				if ((lookahead = input.PeekBits(bitlen)) >= 0) {
					symbol = tree[subtree | (lookahead >> 9)];
					input.DropBits(symbol & 15);
					return symbol >> 4;
				} else {
					int bits = input.AvailableBits;
					lookahead = input.PeekBits(bits);
					symbol = tree[subtree | (lookahead >> 9)];
					if ((symbol & 15) <= bits) {
						input.DropBits(symbol & 15);
						return symbol >> 4;
					} else {
						return -1;
					}
				}
			} else {
				int bits = input.AvailableBits;
				lookahead = input.PeekBits(bits);
				symbol = tree[lookahead];
				if (symbol >= 0 && (symbol & 15) <= bits) {
					input.DropBits(symbol & 15);
					return symbol >> 4;
				} else {
					return -1;
				}
			}
		}