Exemplo n.º 1
0
 private void SetupNextBufferPool()
 {
     currentBufferPoolIndex++;
     if (currentBufferPoolIndex >= bufferPools.Count)
     {
         bufferPools.Add(currentBufferPool = BufferPool.New(graphicsDevice, 1024 * 1024));
     }
     else
     {
         currentBufferPool = bufferPools[currentBufferPoolIndex];
     }
 }
        private void SetupNextBufferPool()
        {
            Flush();

            currentBufferPoolIndex++;
            if (currentBufferPoolIndex >= bufferPools.Count)
            {
                bufferPools.Add(currentBufferPool = BufferPool.New(allocator, graphicsDevice, 1024 * 1024));
            }
            else
            {
                currentBufferPool = bufferPools[currentBufferPoolIndex];
            }

            currentBufferPool.Map(commandList);
        }