Exemplo n.º 1
0
 private void ConnectionManagerOnGameReset(object sender, GameResetEventArgs gameResetEventArgs)
 {
     CreateWorld(gameResetEventArgs.GameState);
 }
 private void ConnectionManagerOnGameReset(object sender, GameResetEventArgs gameResetEventArgs)
 {
     CreateWorld(gameResetEventArgs.GameState);
 }