Exemplo n.º 1
0
        public StraightLineF(PointF pointF, VectorF normalVectorF)
        {
            //A*x + B*y = A * x_0 + B * y_0
            var unitVectorF = normalVectorF.UnitVector();

            A = unitVectorF.X;
            B = unitVectorF.Y;
            C = -(A * pointF.X + B * pointF.Y);
        }