public static CCScene CreateScene(CCGameView gameView) { var scene = new CCScene(gameView); var layer = new LevelsLayer(); scene.AddChild(layer); return(scene); }
public void ToLevels() { var levelsLayer = LevelsLayer.CreateScene(GameView); GoToScene(levelsLayer); }
private void StartLevels(object sender) { var levelsView = LevelsLayer.CreateScene(GameView); GoToScene(levelsView); }