public virtual int GetResourceBindingDesc( uint ResourceIndex, out _D3D11_SHADER_INPUT_BIND_DESC pDesc ) { var fp = GetFunctionPointer(6); if (m_GetResourceBindingDescFunc == null) { m_GetResourceBindingDescFunc = (GetResourceBindingDescFunc)Marshal.GetDelegateForFunctionPointer(fp, typeof(GetResourceBindingDescFunc)); } return(m_GetResourceBindingDescFunc(m_ptr, ResourceIndex, out pDesc)); }
public virtual int GetResourceBindingDescByName( string Name, out _D3D11_SHADER_INPUT_BIND_DESC pDesc ) { var fp = GetFunctionPointer(11); if (m_GetResourceBindingDescByNameFunc == null) { m_GetResourceBindingDescByNameFunc = (GetResourceBindingDescByNameFunc)Marshal.GetDelegateForFunctionPointer(fp, typeof(GetResourceBindingDescByNameFunc)); } return(m_GetResourceBindingDescByNameFunc(m_ptr, Name, out pDesc)); }